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MonoDevelop 4.0.1 doesn't allow folding of classes/methods
To reproduce: 1. Create a new project 2. Create a new script 3. Open it in MonoDevelop 4. Notice that there are no foldable sections Read more
[Linux Editor] Undocked panels can't be resized in some Desktop Environm...
Steps to reproduce: 1. Open any project 2. Drag out any of the docked panels (ie Scene view) so it becomes an independent/undocked w... Read more
MD freezes after opening 'Attach to Process' window on OSX
To Reproduce: 1. Open Unity Editor and any script in builtin MD. 2. Click'Run -> Attach to process' 3. Wait for 2-3 seconds. 4. Not... Read more
Canvas Components are ignored when using Camera.RenderToCubemap
Reproduction steps: 1. Open the attached project "Case_1405619.zip" and load Scene "Main" 2. Enter Play Mode 3. In the project wi... Read more
When a button's interactability is re-enabled, it's "Highlighted" trigge...
Steps to reproduce: 1. Download and open the attached project 2. Enter playmode 3. Press any button 4. Press any other button Expec... Read more
Canvas stops rendering: d3d11: attempt to lock null vertex buffer when t...
Steps to reproduce: 1. Open the attached project(Equilibrium of Divinity.zip) 2. Open the Assets/MainMenu.unity scene 3. Play the Sc... Read more
Motion has hiccups/stutters on portable devices
There are motion stutters in some time intervals, if you look closely. DUT: Google Nexus 4 with Android 4.4.2 HTC ONE with Androi... Read more
ECS RenderMeshSystemV2 has substantial amount of memory leak
How to reproduce: 1. Open the attached project ("Empty06.zip") or (case_1151798-Empty06_2020.zip if you have problem opening with la... Read more
[MacOS][Metal] "Instanced Indirect" has drastically worse performance th...
Reproduction steps: 1. Create a New Project 2. Import "Vegetation Studio Pro" from the Asset Store 3. Install "Entities" and "Post-... Read more
Scene gets dirtied after pressing play (it may be related to layout groups
Note: it may be the same case as: https://fogbugz.unity3d.com/f/cases/910444/ , fixed in 2017.2.0f1 , but it somehow regressed... R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view