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0
votes
Fixed

SurfaceEffector2D causes high forces and incorrectly interacts with Coll...

Physics2D

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May 20, 2021

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Version/s: 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "Repro.zip"2. Press Play Expected result: The ball GameObject does not teleportActua... Read more

5
votes
Won't Fix

Errors when importing prefab from Unity Package file

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Feb 01, 2019

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Version/s: 2018.3.0a6, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the project from "PGF1Grading.zip"2. Import assets from Unity Package from a file "CivitareseFrank_Week3P... Read more

0
votes
By Design

Search View Modes Do Not Persist When Switching to Menus or Settings Res...

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Jun 06, 2024

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Version/s: 2021.3.39f1, 2022.3.32f1, 2023.1.20f1, 2023.2.20f1, 6000.0.6f1

Steps to reproduce: Open any Project Navigate to Window > Search > New Window Search for anything that might fall into the Men... Read more

0
votes
Fixed

[fmod][iOS] UnityEngine.AudioSource.Play fails if audio clip is assigned...

Audio

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Dec 14, 2015

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Version/s: 5.4.0a6

To Reproduce: 1. Build and run the attached project on iOS.2. Click any button to play an audio clip:It won't play and you'll get th... Read more

0
votes
Fixed

[Android] The Android SDK installed with Unity Hub does not include API 29

Android

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Sep 03, 2020

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Version/s:

Google Play Store requires all new apps to target API 29, so it should be included for new installations. Related forum thread with ... Read more

0
votes
Fixed

[Android] READ_EXTERNAL_STORAGE gets added twice to android manifest whi...

Mobile

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Sep 25, 2018

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Version/s: 2018.2.9f1

Steps to reproduce:1. Open user attached project and build it with development build unchecked2. Open Android Studio3. Go to Build -... Read more

0
votes
Fixed

Vertex clamping for shadow maps causes artifacts

Graphics - General

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Aug 09, 2017

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Version/s: 2017.1.0f2

Vertex clamping for shadow maps causes artifacts when large and scaled up objects are used. To reproduce: 1. Open the project, attac... Read more

0
votes
By Design

[Input System] anyKey.wasReleasedThisFrame return true only when the las...

Package: Input System

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Jan 22, 2023

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Version/s: 1.0.0, 1.4.4

Steps to reproduce:1. Open the attached “InputAnyKey” project2. Open “SampleScene” scene3. Enter Play Mode4. Observe the Console win... Read more

0
votes
Won't Fix

[XR][iOS][Cardboard] View in player fills only half of screen on iPad

XR SDK

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Jan 15, 2019

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Version/s: 2019.1.0a14

1. Create a new project;2. Enable Virtual reality;3. Add Cardboard as VR SDK;4. Build and run on iPad. Expected result: the view fil... Read more

0
votes
Fixed

Non-development Apple silicon builds don't run

MacOS

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Nov 18, 2020

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Version/s: 2020.2

Workaround can be found on the forum: https://forum.unity.com/threads/unity-on-apple-silicon-and-big-sur-known-issues-and-workaround... Read more

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