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Favorites section does not collapse in the Project window when holding t...
How to reproduce:1. Create any new project2. Open the Project window3. Make sure the Favorites section is expanded4. While holding t... Read more
Changes to MeshRenderer.shadowCastingMode don't take effect immediately ...
How to reproduce:1. Open the user’s attached “prerenderrepro20.zip” project2. Enter Play Mode3. Observe the Game view Expected resul... Read more
Realtime HDRP Area Light is culled when Camera Frustrum is outside the l...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/AreaLightIssue/AreaLightIssue“ scene3. Select the “Area Lig... Read more
[MSE] Trying to load scene throws NullReferenceException after upgrading...
Steps to repro:1. Launch the attached project2. Try to open the scene Note that it throws an error in the console and cannot be open... Read more
Import Settings Animation values can not be changed after adding a new A...
Reproduction steps:1. Open the user's attached "AnimationEventBug" project2. Click on Assets/xbot@idle (1).fbx in the Project window... Read more
OnApplicationPause is not called when a scene is loaded additively.
Steps to Reproduce:- Open the attached project- Open Assets/Scenes/Scene1.unity- Press Play Expected:- OnApplicationPause is called ... Read more
NullReferenceException is thrown when invoking EditorGUIUtility.ShowObje...
How to reproduce:1. Open user-submitted project (ReproductionProject)2. Open Window > Mecanim Event Editor3. Select Add clip from... Read more
Scene is not rendered and appears black when the Custom Renderer Feature...
How to reproduce:1. Open the “URPBlurTest“ project2. Open the “SampleScene“3. Click on the PC_Renderer to open its Inspector (Assets... Read more
iOS: "Shader compilation failed" error in the log
- Create new empty project- Build it for iOS (with any backend Mono or IL2CPP)- Run on a device- See an error in the xCode log (full... Read more
[ShaderGraph] The Preview Window displays a completely black Node when w...
Reproduction steps:1. Create a new HDRP template project2. Create a new VFX Shader Graph3. Makes some changes to the graph Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled