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0
votes
By Design

"Strip engine code" includes unused engine code

IL2CPP

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Jun 16, 2017

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Version/s: 5.4.3f1

Reproduction steps:1. Open the attached project.2. Make sure IL2CPP is selected and Strip engine code checkbox is selected in the Pl... Read more

1
votes
Fixed

[iOS] Appending builds with different target devices results in FileNotF...

iOS

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Apr 06, 2017

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Version/s: 5.5.2p2

When appending iOS builds that were built for 'iPhone & iPad', for example with 'iPhone Only' setting, FileNotFoundException app... Read more

0
votes
Won't Fix

[Linux][Plastic SCM] Cannot create a repository

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Jan 17, 2023

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a25

How to reproduce:1. Create an empty Unity project2. Window -> PlasticSCM3. Create Workspace (leave everything on default)4. Press... Read more

0
votes
Fixed

Lambert with SurfaceOutputStandard parameter outputs "Syntax error"

Shaders

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Mar 30, 2016

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Version/s: 5.3.4p1

Steps to reproduce:1) open users attached project2) select 'SurfaceLambert' shader from project view3) notice the printed error Actu... Read more

0
votes
Fixed

[2D] Sprite indexing is rearranged in Atlas when switching platforms whi...

2D

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Mar 28, 2018

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Version/s: 2017.3.0a4, 2018.1.0b12

To reproduce:1. Open user's attached project2. Enter Play mode to build the Atlas3. Check SpriteAtlas.spriteatlas packaged sprites' ... Read more

0
votes
Fixed

[MSE] Trying to load scene throws NullReferenceException after upgrading...

Scene/Game View

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Dec 11, 2015

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Version/s: 5.4.0a6

Steps to repro:1. Launch the attached project2. Try to open the scene Note that it throws an error in the console and cannot be open... Read more

0
votes
Fixed

Linux Editor freezes when using Vulkan and switching the Color Space to ...

Linux

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Aug 09, 2020

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Version/s: 2019.4.7f1

How to reproduce:1. Create a new project2. Go to the menu bar "Edit > Project Settings..."3. In the "Project Settings" window go ... Read more

0
votes
Fixed

Particle system does not Emit until a Fixed Timestep has passed

Visual Effects - Legacy

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Jul 23, 2021

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Version/s: 2020.3, 2021.1, 2021.1.7f1, 2021.2, 2022.1

Reproduction steps:1. Open user attached Project2. Press Pause3. Press Play3. Step frame by frame4. Exit Play mode5. Change the Fixe... Read more

1
votes
By Design

[Android][OpenGLES3] Compute shader compilation fails

Mobile

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Apr 11, 2019

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Version/s: 2017.4.0a1, 2018.3.0a1, 2018.3.4f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open user attached project2. Delete CompiledShaderNoEdge.shader3. Build & Run to an Android device4. Logca... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

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Jan 20, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more

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