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5.5 beta Object Selection Outline - flickering and unexpected highlighting
Reproduction Steps:1. Open project "Test027"2. Open Scene "a"3. Click on wall object4. Try moving camera around in scene with5* Noti... Read more
Unity crashes when starting a coroutine on click
Repro steps:1. Open user attached project2. Enter Play Mode3. Click on the Game View Actual: Editor crashes Reproducible with: 2017.... Read more
Overriding texture for Android and setting texture type to "Advanced" lo...
"Compress using ETC1 (split alpha channel)" checkbox dissapears in "Override for Android" window when changing Texture Type to "Adva... Read more
HandleUtility.PickGameObject() ignores pickability of a GameObject when ...
Steps to reproduce:1. Open the attached “UUM-120294” project2. Click the menu item (Tools → SceneView Picker)3. Click the “Start Pic... Read more
Unity crashes when importing the specific 3ds file at Reader3DS::ChunkMe...
Steps to reproduce:1. Create a new project2. Import the F1 Pilot.3ds (1.1 MB) file to the project3. Observe the crash Actual result:... Read more
The video flickers to black when changing Video Clip
How to reproduce: Open the attached project "VCS Test Project.zip" Enter Play Mode Expected results: The video doesn't flicker when ... Read more
Collab: Crash when call to /uploads fails (299, 502, etc.)
A crash occurs everytime I try to commit a change on this project. The change: test.cs should have its class name renamed from "Test... Read more
[WindowsMR] Emulation Mode option gets disabled on entering Play mode in...
Emulation Mode option gets disabled on entering Play mode in Holographic Emulation Window. Steps to repro:1. Create a new project.2.... Read more
[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...
The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more
The new NavMesh components are not under Navigation tab in AddComponent ...
The new NavMesh components are not under Navigation tab in AddComponent menu To reproduce:1. Create new project2. Add a Cube to the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size