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GetGUID causes a method exception when built on UWP after upgrading to U...
Reproduction steps:1. Open project "TestGuid.zip"2. Open Build Settings window from File > Build Settings window3. Build and Run ... Read more
PreserveAttribute is ignored in core assemblies like "System" or "Micros...
Reproduction steps:1. Open the user's attached project2. Build and Run3. Open Player Log Expected result: No JsonSerializationExcept... Read more
Crash on RaiseException during Assembly Reload when opening up a project
How to reproduce:1. Open the attached project from "Beerpong.zip"2. Observe crash Reproducible with: 2021.2.0b6, 2021.2.10f1, 2022.1... Read more
[ProBuilder] Create Shape panel doesn't keep its width fixed
Steps to reproduce:- Create a new project- Install ProBuilder package- Tools > ProBuilder > ProBuilder Window > New Shape- ... Read more
"Can't add script" error is thrown when a Preprocessor Command block con...
How to reproduce:1. Open the attached project "scriptRepro"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In th... Read more
[TMP] HasCharacters() is always returning false when the accessed font h...
How to reproduce:1. Download the attached project "1394817.zip"2. Build and Run on standalone/mobile platform3. Observe the text in ... Read more
Cinemachine Virtual Camera Component gets duplicated when adding the sam...
How to reproduce:1. Open the attached "1394716.zip" project2. Open the "SampleScene" Scene in the Scenes folder3. Select the "A" Gam... Read more
Setting pivot on 2D element in Rect Transform when using Shift to pick A...
Steps to reproduce:1. Open a new or an existing project2. Create a new Button GO (right-click in Hierarchy -> UI -> Button - T... Read more
Some GI draw modes aren't rendered after restarting Editor
Steps to repro:1. Open the attached project and SampleScene scene;2. In the Hierarchy select Cube gameobject;3. In the Lighting wind... Read more
[DLSS] Ultra Performance in DLSS doesn't seem to give ultra / best perfo...
Just want to double check that this is the intended behavior here. Repro steps :- Open attached project- Open scene called "Sample S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes