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Built Project uses ~100% of GPU when launched through Command Prompt wit...
How to reproduce:1. Create a new empty project2. Go into File -> Build Settings...3. Press the "Build" button4. Open Command Prom... Read more
Lightmap exposure field doesn't accept negative values after typing posi...
Steps to repro:1. Open the attached project and "SampleScene" scene;2. In the Scene view expand Editor visualizations dropdown and o... Read more
[URP] Blue flash becomes visible for a moment while 2D URP project temp...
How to reproduce:1. Open Unity Hub;2. Click “New” in “Projects” section;3. Select “2D URP” template enter project name and click “Cr... Read more
[Previews] Prefab preview is not updating when change Material color
this bug happens on 2020.3 and 2021.1,in 2021.2 and 2022.1 it is fixed. Reimporting Prefab or Prefab +Material doesn't update the pr... Read more
[M1] Game view display area overlaps Control Bar
Reproduction steps:1. Open the attached project "SlowDownTest.zip"2. Open Game view Expected results: Game view display area below C... Read more
[TextMeshPro] Unity crashes after saving the font asset with low Atlas R...
How to reproduce it:1. Open the attached project "TextMeshPro Unity Crush.zip"2. Select "Assets/TextMesh Pro/Resources/Fonts & M... Read more
[UWP] WSATestCertificate causes errors in Console window when changing t...
Reproduction steps:1. Create a new 3D project2. Switch Platform to Universal Windows Platform3. Build Universal Windows Platform App... Read more
[WebGL] WebGL broken with Oculus Browser because of glGetProcAddress
When a WebGL project build runs on Oculus Browser, it generates the errorError: Internal Unity error: gles::GetProcAddress("glRender... Read more
[XR SDK] userPresenceActionReference.action calls are only called on HMD...
Reproduction steps:1. Make sure SteamVR is set as OpenXR runtime2. Open the attached project ("UserPresenceTest.zip")3. Open the "Ru... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU errors when CoreCopy shader is used to copy an MSAA texture
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list