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Shadows fail to cast in this scene
Shadows fail to cast in this scene This scene shadows fail to render, there is two reasons, first is LWRP still listens to the shad... Read more
[Prefabs] Unused fields from script are not cleared from YAML data
Repro steps: 1)Open the later-attached TestProject 2)Notice TestPrefab.prefab, it's otherPrefab field and open it in text editor 3)... Read more
[Terrain] Material asset doesn't generate in the project window on creat...
Terrain material asset is not getting generated when it's created from Terrain Settings in the preset of Terrain, Refer attached vid... Read more
[iOS] Localization is ignored when changed through Application settings
Reproduction steps: 1. Download and open the attached "Localization bug" project 2. Build and deploy the project to iOS 3. In the de... Read more
[Recording] Undo doesn't work when modifying keyframes in the animation ...
How to reproduce: 1. Open any (new) project 2. Create a Cube 3. Open the Animation Window 4. Give the Cube an empty animation 5. Ad... Read more
[iOS] [Metal] Graphics memory is not released when switching between scenes
Steps to reproduce: 1. Open user's attached project in "case_1293458-VulkanUnableToUnloadGraphicsMemory.zip" 2. Enable development b... Read more
MemoryMappedFile class crashes on IL2CPP builds
Steps to reproduce: 1. Download attached project 2. Switch platform to Standalone 3. Build "SampleScene" scene on IL2CPP backend 4.... Read more
Cannot uncheck folders in the Package Import window when they contain As...
How to reproduce: 1. Open the attached Project "Alpha16.zip" 2. Import "Unity Terrain - HDRP Demo Scene" from the Asset Store into t... Read more
[Oculus] Smaller View port rect does not render correcly when using Ocul...
1) Download the attached project 2) Set up CV1 3) Ensure Oculus is the preffered SDK 4) Ensure Single-Pass Stereo is disabled (Singl... Read more
Branch Node is using the red channel as Alpha when inputting color into ...
How to reproduce: 1. Open the attached "1315263_Repro" project 2. Open the "Shader" Scene 3. Inspect the "Cube" GameObject in the Ga... Read more
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