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[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...
Steps to repro: 1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device 2. Enable screen mirroring on iOS device 3... Read more
Moving the Hierarchy tab will cause a NullReferenceException to be throw...
How to reproduce: 1. Create a new project in 2020.1.0a23 2. Move the Hierarchy window by dragging the name of the tab 3. Dock the Hi... Read more
Coroutine functions are sometimes labelled incorrectly in the Profiler
Steps to reproduce: 1. Download and open attached project CoroutineProfileTest.zip 2. Open scene CoroutineProfileTest_scene 3. Obser... Read more
[VR] In Play mode moving input focus away then back to the Editor makes ...
In a VR-enabled scene with the Oculus Rift connected and VRSettings.enabled false, you can make VRSettings.enabled become true simpl... Read more
[Metal] Mesh gizmos in Shape module produces visual artifacts
How to reproduce: # Import the attached package # Open Sample Scene scene # Select Particle System > Test GO in the Hierarchy ... Read more
[WIN] Cross compilation job Assembly-Csharp.dll failed when building for...
How to reproduce: 1. Open attached project 2. Build to iOS - Note that the build fails with error: Cross compilation job Assembly... Read more
Vertical UIToolkit ListView allows scrolling horizontally when the ListV...
How to reproduce: 1. Open the user's attached to project "UnityUIToolkitListViewBug.zip" 2. Load the "SampleScene" 3. Enter Play mod... Read more
[URP] using SMAA on Camera & Render Scale above 1.05 on Pipeline Asset c...
Reproduction steps: 1. Create a new URP template project 2. Find the Pipeline Asset "UniversalRP-HighQuality" and switch its Render ... Read more
Buttons are alligned at the end of line making them 'out of window' if t...
Steps to reproduce: 1. Create new project 2. Open Package Manager UI 3. Find a package which has a long text line in the description... Read more
[URP] Motion blur applies on non-moving cameras when using different Vol...
Reproduction steps: 1. Open user-submitted project 2. Open Game View Tab Expected result: Motion Blur is not applied to either of t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false