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17
votes
Active

NullReferenceException in Editor: Texture Import Changes cannot be applied

Asset Import

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Jun 17, 2015

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Version: 5.1.0f3

How to reproduce: 1. Open attached project 2. Modify the import settings of CloudParticle.png - Try changing the format, for examp... Read more

17
votes
Active

Button position is wrong on fullscreen player which aspect ratio is diff...

UI

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Jun 13, 2015

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Version: 5.0.2f1

Steps to reproduce: 1. Open attached project's scene "BrokenButton". 2. Check how button is highlighted. 3. Build and run project. 4... Read more

12
votes
Fixed

[IL2CPP] Type.GetType() fails on ARMv7

IL2CPP

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Jun 18, 2015

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Version: 4.6.6p2

To Reproduce: 1. Build the attached project for 32bits or deploy an Universal build to a 32bit only device. 2. Observe that all Typ... Read more

58
votes
Fixed

[SceneView] UI no longer renders in the Scene view

UI

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May 08, 2015

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Version: 5.0.1p4

Steps to reproduce: 1. Open the attached package (TestUI.unitypackage) 2. Open 'GateComplete' scene (Assets/Scenes/UI/Screens/GateC... Read more

66
votes
Active

[IL2CPP] Application crashes if object with running animation is destroyed

iOS

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May 01, 2015

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Version: 5.0.1p3

1. Open attached project 2. Build to iOS IL2CPP 3. Project will crash on device after few seconds Note: mono does not have this issue Read more

79
votes
Active

[StaticBatching] Static batching ignores scene loaded with LoadLevel()

Graphics - General

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Apr 02, 2015

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Version: 5.0.1f1

To reproduce the bug please follow the steps 1. Open "StaticBatchingBug" project 2. Open "StaticBatchingTest" scene 3. Play scene "S... Read more

35
votes
Active

Realtime shadows cast on terrain from directional light do not fade prop...

Shadows/Lights

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Apr 20, 2015

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Version: 5.0.1f1

Reproduction steps: 1. Open the attached project "DefferedShadowPopping" 2. Open the scene "Main" 3. Camera in the scene is set to d... Read more

61
votes
Active

[OpenGLES2] Baked GI doesn't work on gles2 in Directional mode

Global Illumination

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Apr 03, 2015

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Version: 5.0.1f1

WORKAROUND: Use non-directional mode To reproduce: 1. Open attached project 2. Build and run to iOS (same on Android based on forum... Read more

38
votes
Active
13
votes
Active

Broken YAML error when importing 2D package from Standard Assets

Serialization

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May 26, 2015

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Version: 5.1.0f2

In an installed version of the 5.1 Editor (or 5.2 alpha), go to Assets -> Import Package -> 2D (part of our standard assets that shi... Read more

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