Search Issue Tracker
[UIToolkit] The button.clicked callback is triggered when hovering the m...
Reproduction steps: 1. Open the attached user's project "UIToolkit Bug.zip" 2. Open the "Main Menu.unity" Scene 3. Press the Play bu... Read more
Moving the Hierarchy tab will cause a NullReferenceException to be throw...
How to reproduce: 1. Create a new project in 2020.1.0a23 2. Move the Hierarchy window by dragging the name of the tab 3. Dock the Hi... Read more
[Shuriken] Property under the Line Renderer is going out of panel when t...
In Line Renderer 'Simplify' property is going out of panel while decreasing the size of the Inspector window. Steps to repro: 1. Cr... Read more
Custom Editor. OnPreviewGUI does not display a prefab
Steps to reproduce: 1. Open attached project 2. In project tab search for "Slime for filtering" and double click on it to open Hero ... Read more
Crash on SendMessageToEveryone & w/ other Stack Traces when instantiati...
How to reproduce: 1. Open project labeled "Project1308612: " 2. Open scene "SampleScene" 3. Enter Play Mode (Try multiple times, rep... Read more
[HDRP] Fullscreen shader graph throws error on macOS
Reproduction steps: 1. Open the attached project 2. Open “FullscreenSamplesTestingScene” scene 3. Enter Play mode 4. Press arrow... Read more
Screen.SetResolution works incorrectly when DPI scaling is set to anythi...
Workaround: divide 96 by logical DPI and then multiply that with the width and height of the resolution before calling Screen.SetRes... Read more
[Incremental Compiler] Unloading broken assembly error in console
To reproduce: Open attached project An error will pop out: Unloading broken assembly Packages/com.unity.incrementalcompiler/Editor/... Read more
[iOS] Building with append doesn't work if project contains native plugins
To Reproduce: 1. Build the attached project. 2. Build it again with append. 3. Observe the "NullReferenceException: Object referenc... Read more
InvalidOperationException when "Open for editing" is unchecked on a Subs...
Reproduce step: 1. Load “Assets/Scenes 1/Main.unity” Scene 2. In the Hierarchy Window select the “SimulationSubscen” Subscene 3. Unc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ResolveUsePasses now extracts passes from all subshaders including fallbacks, in contrast to documented behaviour
- [UIBuilder] Changes aren't detected on types implementing IList
- [HDRP] Text is rendered with artefacts when using STP and resolution scale is set a float value
- [Settings Search] Search results not always matching search term correctly
- Crash on memcpy when opening a project that loads TSS files