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2
votes
Duplicate

[Animator] Switching between AnimatorOverrideControllers freezes animation

Animation

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May 15, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1) Download attached project and open in Unity 2) Open 'Test' scene 3) Click on 'Ethan' gameObject in Hierarchy... Read more

0
votes
Fixed

Compute Shader compilation error is thrown when creating a new HDRP project

Package: SRP HD Template

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Jan 08, 2020

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Version/s: 7.1.1

How to reproduce: 1. Create a new project with HDRP template 2. Open the Console window Expected result: No Console errors are thro... Read more

0
votes
Fixed

Settings Manager package Sample throws errors when it is imported

Package: Settings Manager

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Nov 14, 2019

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Version/s: 0.1.0-preview.8, 1.0.0

Reproduction steps: 1. Open user's attached project "Settings_Manager_package_Sample" 2. Open the Package Manager and select the Set... Read more

0
votes
Fixed

[Timeline] Add key adds only one keyframe in a random position when sele...

Package: Timeline

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Feb 19, 2020

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Version/s: Timeline package 1.2.12

How to reproduce: 1. Open the attached 2019.3.0f5-775655.zip project 2. Open Scenes/SampleScene 3. Select Cube GamObject in the Hier... Read more

0
votes
Fixed

[Editor::UI] Enabling disabling an image UI component causes redraw issu...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened [Editor::UI] ... Read more

0
votes
By Design

Can only select GameObject from its back face

Scene/Game View

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Dec 19, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0f1, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "ObjectSelection.zip", ignore compilation errors, and open scene "SampleScene" 2. In Sc... Read more

0
votes
Fixed

[IL2CPP] Using MaxRayInteractions value more than 0 doesn't work

IL2CPP

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Aug 31, 2018

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Version/s: 2017.3.1p4

To reproduce: 1. Open attached project "testcase.zip" 2. Open "testscene.unity" scene 3. Enter Play mode 4. Press on the cube on the... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

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Jan 17, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce: 1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip" 2. Make sure that Api Compatibility L... Read more

0
votes
Fixed

[Shaders] frac() on a constant in shader returns incorrect result

Shaders

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Aug 22, 2016

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Version/s: 5.4.0f3

frac(3.5) in a shader gets compiled into just 3.5, instead of 0.5 as expected. Using a non-constant value (e.g. coming from uniform)... Read more

7
votes
Fixed

Referencing UnityEditor.iOS.Extensions.Xcode throws exception after reim...

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Mar 10, 2016

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Version/s: 5.3.3p2

To reproduce 1. Open attached project 2. In the main menu click Assets -> Reimport all Actual behavior: error in the Console: "File... Read more

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