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0
votes
By Design

Custom Visual Scripting Units disappear when regenerating Units

Package: Visual Scripting

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Sep 30, 2021

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Version/s: 1.7.3

How to reproduce: 1. Open the project "1355911.zip" found in the Google Drive 2. Select the "GameObject" object in the Hierarchy 3.... Read more

4
votes
By Design

[WebGL] Cursor.lockState does not work as expected

WebGL

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Jul 06, 2015

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Version/s: 5.1.1p3

-e: see title, almost none of them work correctly -repro: --build and run attached test scene --go through the listed states by but... Read more

0
votes
Won't Fix

[HDRP][UNet] RenderTexture not visible and "Thread group size must be ab...

Networking

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Dec 24, 2020

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Version/s: 2021.1.0a3, 2021.1.0b1, 2021.2

How to reproduce (Host): 1. Open the user's attached "Command.zip" project (Host) 2. Comment out the "rendertexture.Release()" line ... Read more

0
votes
Fixed

Unity IAP Facebook store implementation library conflicts with NuGets Fa...

IAP

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May 19, 2017

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Version/s: 5.5.3p3

Step to reproduce: 1. Create a new Unity project 2. Enable IAP and import IAP plugin 3. Import 'Facebook.dll' attached OR download F... Read more

0
votes
Fixed

TagManager does not let to set the size of Layers.

Themes

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Aug 27, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project or create a new one. 2. Go to Edit->Project Settings -> Tags and Layers 3. In upper cor... Read more

0
votes
By Design

Application.logMessageReceived gives an empty stack trace in release builds

Scripting

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Mar 15, 2016

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Version/s: 5.3.3p1

Reproduction steps: 1) Open attached project 2) Make sure Development Build is not selected 3) Build for Android or OSX or iOS 4) Ru... Read more

0
votes
Fixed

Input doesn't reset to default values after disconecting gamepad

Input

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Nov 27, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce: 1. Download the attached project and open "debug" scene 2. Connect gamepad 3. Press trigger (or any other button... Read more

9
votes
Fixed

"Multiple Input Managers are Loaded of type" errors when building a proj...

Asset - Database

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Apr 18, 2019

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Version/s: 2019.3.0a1

If more than one manager is opened, project cannot be built. This includes such windows as Build Setting, Project Settings, Preferen... Read more

1
votes
Fixed

[iOS][Deployment Management] Append doesn't work if build is in differen...

iOS

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Jul 09, 2015

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Version/s: 5.1.1p3

1. Create new project 2. Switch to iOS 3. Build to different folder than project like documents 4. Try to append Note: Appending so... Read more

0
votes
Fix In Review

[iOS] [NetCode] "Unity.NetCode.GhostSendSystem wants to execute in..." e...

Package: Unity Netcode

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Dec 02, 2020

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Version/s: 0.5.0-preview.5

Reproduction steps: 1. Open customer's attached project in "MPDepthDyadic_Project.zip" 2. Build for iOS and deploy the Application t... Read more

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