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0
votes
Won't Fix

[VR][LWRP]Depth of field effect calculated from both eyes is applied to ...

Package: Scriptable Render Pipeline Lightweight

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Dec 03, 2018

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Version/s: 5.2.1

Steps to reproduce: 1. Download and open the attached project 2. Enter playmode Expected result: depth of field is applied per eye... Read more

0
votes
Won't Fix

[Webplayer] badly named editor option

Webplayer

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Jul 01, 2015

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Version/s: 5.1.1p1

-e: the "Offline Deployment" gives people the impression that such a build would run offline while it only stops using the online ve... Read more

1
votes
Won't Fix

[Android][IL2CPP] Unsafe code crashes IL2CPP Release App with signal 7 (...

Scripting

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Sep 05, 2018

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Version/s: 2018.2.6f1

Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Observe that running a logcat signal 7 (SIGBUS... Read more

0
votes
Fixed

[Android] Time.deltaTime is not stable when building on devices with 90h...

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Jun 04, 2022

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Version/s: 2020.3.35f1, 2021.1.0a1

Reproduction steps: 1. Open the user's attached "TestDeltaTime2_2017.zip" project 2. Build and Run for Android 3. Observe the Pla... Read more

0
votes
Fixed

Same Build Indices are returned with Scene.buildIndex when Scenes have t...

Scene Management

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Feb 18, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "ReproProject1128653.zip" project 2. Open Build Settings 3. Note that "Testing" Scenes have ... Read more

2
votes
Fixed

"ArgumentNullException: Value cannot be null." error when using the post...

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Jan 26, 2023

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Version/s: 2022.2.4f1, 2023.1.0b2

How to reproduce: 1. Open the attached user project “Ticket Project.zip“ 2. Observe the Console Expected result: No errors in t... Read more

0
votes
Fixed

OS information is falsely set into the GPU field when reporting issues f...

Package: Hub

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Feb 28, 2023

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Version/s: 3.4.1

How to reproduce: 1. Open Unity Hub 2. Report an issue (Help → Report a Bug…) Expected result: An issue is reported and the GPU... Read more

0
votes
Won't Fix

In the Editor terrain is not rendered correctly when "Draw Instanced" on...

Shaders

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Apr 18, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "NewDepthProject 2.zip" and scene "Main" 2. In the Hierarchy window, select "Terrain" ob... Read more

0
votes
By Design

[NetworkTransport][Receive] Sending larger buffer than clients buffer ca...

Networking

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Jul 02, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project 2. Open "scenes/main" 3. Run "main" scene in unity and press "Start client" 4. Build a... Read more

0
votes
Fixed

WinMerge is not detected in Preferences Diff Tool dropdown

Settings Window

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Jan 03, 2021

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Version/s: 2019.3.7f1, 2019.4, 2019.4.17f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Install WinMerge (https://winmerge.org/downloads/?lang=en) 2. Open the editor 3. Navigate to Preferences > Exte... Read more

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