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0
votes
Fixed

[XR Interaction Toolkit] Custom reticle gets displayed on objects withou...

Package: XR Interaction Toolkit

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Apr 27, 2022

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Version/s: 0.9.4-preview

Repro steps: 1. Open user attached project 2. Build and Run on Quest 3. Target the controller to the floor and notice the custom ... Read more

6
votes
Fixed

XR Interactor Reticle Visual not working with UI

Package: XR Interaction Toolkit

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May 13, 2022

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Version/s: 2.0.2

I'm trying to create a reticle object using XR Interaction Toolkit for both 3D and UI interaction. I've setup my scene just as descr... Read more

0
votes
Active

[WindowsMR][XR] HL2 grip pose is off by 90° compared to WMR

Package: XR Interaction Toolkit

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May 19, 2022

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Version/s: 2.1.0-pre.1

How to reproduce: 1. Open the attached "VR.zip" project 2. Build to UWP 3. Open Visual Studio solution 4. Build the solution to Holo... Read more

0
votes
In Progress

[XRI] Constant calls of XR Interactable events if two interactors select...

Package: XR Interaction Toolkit

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Aug 16, 2022

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Version/s: 2.1.0-pre.1

Steps to reproduce: 1. Open the user attached project "MTrack_bck220424.zip" 2. Open the "Assets/Scenes/Proto.unity" scene in the ... Read more

0
votes
In Progress

[XRIT] HoverEntered/HoverExited of the interactable is outputted if Dire...

Package: XR Interaction Toolkit

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Aug 28, 2022

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Version/s: 2.1.0-pre.1

Steps to reproduce: 1. Open the attached user's project "XRInteractionToolkitDirectInteractorBugReport.zip" 2. Open a scene "BugRe... Read more

3
votes
Active

[Quest] SoftKeyboard doesn't close on Quest 2 with TMP_InputField Line T...

Package: XR Interaction Toolkit

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Sep 29, 2022

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Version/s: 2.3.0-pre.1

Steps to reproduce: 1. Open the attached user's project "2021.3.3f1-1352984.zip" 2. Build for Quest 1/2 3. Select the InputField ... Read more

1
votes
Active

[XR Interaction Toolkit] XRUIInputModule does not handle drag properly w...

Package: XR Interaction Toolkit

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Mar 19, 2023

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Version/s: 2.3.0

Steps to reproduce: 1. Open the attached user's project "UIDragBugRepro.zip" 2. Launch Oculus Link on a Quest 2 device and enter P... Read more

0
votes
In Progress

[Quest 2] XRController.controllerNode keeps using the original controlle...

Package: XR Interaction Toolkit

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Feb 20, 2023

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Version/s: 2.2.0

Reproduction steps: 1. Open the attached project "ControllerNodeTesting" 2. Open the “/Assets/Scenes/SampleScene” Scene 3. Connec... Read more

1
votes
In Progress

[XRIT] The XR Interactor Reticle Prefab rotates in the Z-direction when ...

Package: XR Interaction Toolkit

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Feb 26, 2023

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Version/s: 2.3.0-pre.1

Steps to reproduce: 1. Create a new XR project 2. Install XR Interaction Toolkit 2.2.0 with the package manager 3. Also install S... Read more

1
votes
In Progress

[XR Interaction Toolkit] UI Poke interaction does not work properly when...

Package: XR Interaction Toolkit

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Feb 27, 2023

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Version/s: 2.3.0-pre.1

Reproduction steps: 1. Open the attached project "UIPokeBugRepro" 2. Go to Edit > Project settings > Project Validation and press ... Read more

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