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[XR Interaction Toolkit] Custom reticle gets displayed on objects withou...
Repro steps: 1. Open user attached project 2. Build and Run on Quest 3. Target the controller to the floor and notice the custom ... Read more
XR Interactor Reticle Visual not working with UI
I'm trying to create a reticle object using XR Interaction Toolkit for both 3D and UI interaction. I've setup my scene just as descr... Read more
[WindowsMR][XR] HL2 grip pose is off by 90° compared to WMR
How to reproduce: 1. Open the attached "VR.zip" project 2. Build to UWP 3. Open Visual Studio solution 4. Build the solution to Holo... Read more
[XRI] Constant calls of XR Interactable events if two interactors select...
Steps to reproduce: 1. Open the user attached project "MTrack_bck220424.zip" 2. Open the "Assets/Scenes/Proto.unity" scene in the ... Read more
[XRIT] HoverEntered/HoverExited of the interactable is outputted if Dire...
Steps to reproduce: 1. Open the attached user's project "XRInteractionToolkitDirectInteractorBugReport.zip" 2. Open a scene "BugRe... Read more
[Quest] SoftKeyboard doesn't close on Quest 2 with TMP_InputField Line T...
Steps to reproduce: 1. Open the attached user's project "2021.3.3f1-1352984.zip" 2. Build for Quest 1/2 3. Select the InputField ... Read more
[XR Interaction Toolkit] XRUIInputModule does not handle drag properly w...
Steps to reproduce: 1. Open the attached user's project "UIDragBugRepro.zip" 2. Launch Oculus Link on a Quest 2 device and enter P... Read more
[Quest 2] XRController.controllerNode keeps using the original controlle...
Reproduction steps: 1. Open the attached project "ControllerNodeTesting" 2. Open the “/Assets/Scenes/SampleScene” Scene 3. Connec... Read more
[XRIT] The XR Interactor Reticle Prefab rotates in the Z-direction when ...
Steps to reproduce: 1. Create a new XR project 2. Install XR Interaction Toolkit 2.2.0 with the package manager 3. Also install S... Read more
[XR Interaction Toolkit] UI Poke interaction does not work properly when...
Reproduction steps: 1. Open the attached project "UIPokeBugRepro" 2. Go to Edit > Project settings > Project Validation and press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Long Prefab save times when using Unity 2022.2 and higher
- Console displays error "UnityException: Creating asset at path Assets/Scenes/ .scenetemplate failed." during scene template saving
- "Development Build" watermark is shown in non-development UWP release builds
- Console errors appear when the Inspector is set to Debug and a GameObject is selected
- A script public variable value is not used when set in the Inspector window