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Fixed

Fixed in 2.6.3, 3.0.4

Votes

0

Found in [Package]

3.0.3

Issue ID

XRIT-168

Regression

No

[Quest] Ray is pointing at the origin of a GameObject with Teleportation Area when trying to point at the object's corner and using LineType.StraightLine

Package: XR Interaction Toolkit

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Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/Create-with-VR-Starter-Scene.unity” Scene
3. Enter the Play Mode
4. Use the right controller to point at the corner of the grey rug
5. Press and hold the Grip button

Expected result: Ray ends at the corner of the grey rug, where the controller was pointed at
Actual result: Ray coming from the controller ends at the origin of the grey rug

Reproducible with: 2.5.2 (2022.3.31f1), 3.0.3 (2021.3.39f1, 2022.3.34f1, 6000.0.7f1)

Reproducible on:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Play Mode
Windows Standalone Player
Android Player

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

  1. Resolution Note (fix version 3.0.4):

    Added interaction layer configuration to `XRInteractorLineVisual` to allow specification of which interactables cause a straight line ray cast to bend to the attach transform on select.

  2. Resolution Note (fix version 2.6.3):

    Added interaction layer configuration to `XRInteractorLineVisual` to allow specification of which interactables cause a straight line ray cast to bend to the attach transform on select.

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