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Part of memory usage is shown as "Unknown" in the Memory Profiler when t...
How to reprouduce: 1. Open a new project 2. Make sure the Memory Profiler package is added (WIndow → Package Manager) 3. Open the... Read more
Part of memory usage is shown as "Unknown" in the Memory Profiler when t...
How to reproduce: 1. Open a new project 2. Make sure the Memory Profiler package is added (WIndow → Package Manager) 3. Open the ... Read more
Editor freezes when taking a Snapshot with a Memory Profiler in a specif...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Go to Window > Analysis > Memory Profiler 3. Press the “Capture N... Read more
[MemoryProfiler] "NullReferenceException" error is thrown in BitConverte...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the Memory Profiler window (Window > Analysis > Memory Profiler) 3... Read more
Warning is thrown when capturing a Snapshot of an iOS Player
How to reproduce: 1. Open the attached Project "profilerTest.zip" 2. Build and Run a Development Build on iOS 3. Open the Memory ... Read more
Memory Profiler - ArgumentOutOfRangeException: startIndex is out of rang...
When using the Memory Profiler the following error is logged when making a certain selection {code:java} ArgumentOutOfRangeExcep... Read more
The border of the Memory Profiler's Snapshot Panel is placed incorrectly...
How to reproduce: 1. Open the attached "memprof_window_issue" project 2. Select the Layout drop-down in the top-right corner and ... Read more
Mesh Object has an invalid Indices value in a Memory Snapshot of a Playe...
Reproduction steps: 1. Open the attached "TestPrebakeMeshCollider" project 2. Build and Run 3. While the Build is running, go bac... Read more
Memory Profiler - Bug - <No name> in Graphics (Estimated)
As reported here: https://unity.slack.com/archives/C02TAM0JG9F/p1705645882898359 We look to be showing <no name> in Graphics Esti... Read more
Memory Profiler - Session groups unfold automatically at any given time
*Current behaviour:* The session list unfolds completely when the following happens: * When the focus shifts to UnityEditor. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
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- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project