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20
votes
In Progress

"Unable to load assets of type" errors appear if Assets have Labels when...

Package: Build Pipeline - Addressables

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Dec 20, 2021

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Version/s: 1.19.14

How to reproduce: 1. Open project "AddressablesBug" 2. Open the "Test" Scene 3. Enter the Play Mode 4. Observe the Console window ... Read more

14
votes
In Progress

Unity freezes and Domain Reload is slower after increasing the size of a...

Package: Build Pipeline - Addressables

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Dec 10, 2021

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Version/s: 1.17.5-preview

Reproduction steps: 1. Open the attached project "AddressablesPerformanceTest.zip" 2. Open "SampleScene" 3. Select the "Test" Gam... Read more

17
votes
Fixed

Editor freezes when using Addressables AssetReferences

Package: Build Pipeline - Addressables

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Nov 11, 2021

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Version/s: 1.17.5-preview

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button Expected result: th... Read more

17
votes
Fixed

Addressables.DownloadDependenciesAsync always returns AsyncOperationHand...

Package: Build Pipeline - Addressables

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Apr 15, 2020

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Version/s: 1.7.5

How to reproduce: 1. Open user-submitted project (addressables-task-null.zip) 2. Open the SampleScene 3. Enter Play Mode 4. See the ... Read more

16
votes
Active

Editor runs out of memory and crashes when building Addressables

Package: Build Pipeline - Addressables

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Jun 10, 2021

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Version/s: 1.18.9

How to reproduce: 1. Open the attached project (it takes ~4 hours to build the Library and load) 2. Go to Window > Asset Management ... Read more

12
votes
Active

[Addressables] Generated Addressables bundle hashes are different depend...

Package: Build Pipeline - Addressables

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Dec 29, 2020

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Version/s: 1.16.6

Reproduction steps: 1. Open attached "case_1299153.zip" project and Scenes/SampleScene scene 2. Select Window/Asset Management/Addre... Read more

11
votes
Active

[Addressables]Timeline's signals won't launch when lhe Timeline is loade...

Package: Build Pipeline - Addressables

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Sep 21, 2020

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Version/s: 1.15.1

Reproduction steps: 1. Download and open the user-attached project "AddressablesTimelineBug.zip" 2. Open the Addressables Groups win... Read more

11
votes
Active

"Cannot increment reference count" exception is thrown when loading an a...

Package: Build Pipeline - Addressables

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Jun 01, 2020

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Version/s: 1.3.3

Reproduction steps: 1. Open the attached project ("case_1252144-AddressableAsync.zip") 2. Open the repro scene ("SampleScene") 3. Bu... Read more

1
votes
Fixed

[Addressables] All Asset Bundles from local Build Path group are rebuilt...

Package: Build Pipeline - Addressables

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Feb 12, 2020

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Version/s: 1.3.3, 1.6.0, 1.8.3

How to reproduce: 1. Open project from "AddressableRebuildBug.zip" 2. Open "Addressables Groups" window and build player content 3. ... Read more

0
votes
Won't Fix

[Addressables] [WebGL] DownloadDependenciesAsync does not call the compl...

Package: Build Pipeline - Addressables

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Feb 24, 2020

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Version/s: 1.4.0, 1.6.2

How to reproduce: 1. Open the attached project ("case_1220688-UMAProject.zip") 2. Set the build target to WebGL 3. Build Player Cont... Read more

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