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Won't Fix

Votes

0

Found in [Package]

1.21.15

Issue ID

ADDR-3493

Regression

No

Audio Mixer volume doesn't change when trying to change volume with a Slider component in a Player Scene that is loaded with Addressables

Package: Build Pipeline - Addressables

-

Reproduction steps:
1. Open the attached “PROJECTFILE” project
2. Build And Run the project (File > Build And Run)
3. In the Player, press the Q keyboard key and move the “UISlider” Slider component
4. Listen to the audio

Expected result: Volume changes to the moved slider accordingly
Actual result: Volume does not change

Reproducible with: 1.19.19, 1.20.5, 1.21.15 (2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b5)

Reproducible on: macOS 13.4.1 (M1 Max), Windows 10
Not reproducible on: No other environment tested

Note: The Audio Mixer volume changes when using Snapshots. No reproduction if the scene is loaded without Addressables.

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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