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"OnApplicationQuit" is called when "Application.wantsToQuit" returns false
Reproduction steps:1. Open the attached “IN-93668” project2. Build and Run the project (File > Build And Run)3. Uncheck the “Allo... Read more
[Video] Buffer overflow warning when we change playback speed of video p...
To reproduce:1. Open the QA's attached project2. Load the WebM file in the Video Player3. Go to Playmode4. Increase the Playback Spe... Read more
Adding Rule Tile with default GameObject to Tile Palette causes errors i...
Reproduction steps:1. Open project "case_1334466-RuleTIle_Bug"2. Open Tile Palette from Windows>2D>Tile Palette3. Click on New... Read more
Audio does not play when playing in a Timeline which is controlled by an...
How to reproduce:1. Open given Unity project2. Enter "TestTimelineCrumb" scene3. Open Timeline window4. Select "MasterSequence" game... Read more
[Quick Search] Quick search window is not getting refreshed for added co...
The quick search window is not refreshing for added components of the game object and is refreshing properly for other components of... Read more
[iOS] Crash on "SetSharedMesh() at MeshFilter.cpp:41" when "Virtual Real...
Reproduction steps:1. Open the attached project.2. Build and run it on device.- Application crashes. Alternative reproduction steps:... Read more
Vertical scrolling does not work when using the middle mouse button to s...
Reproduction steps:1. Open the attached “IN-94285” project2. In the Assets folder open the “Testingg” Animation Clip3. Resize the wi... Read more
[GPU PLM] Neverending bake when progressive updates are on (available vs...
Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more
Mesh: last vertex index (e.g. 0xFFFF for 16-bit indices) makes the trian...
How to reproduce:1. Open the user's attached "TerrainGen" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Inspect a "... Read more
Mesh particle system prevents batching when using it with Default-Partic...
Reproduction steps:1. Play the attached scene(20170517_bugreport_mesh_particle_prevent_batching.unitypackage).2. Check current statu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
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