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0
votes
Fixed

Time of OnDestroy() call differs between Editor and Player

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Jun 08, 2022

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Version/s: 2019.4.39f1, 2023.1.0a1

How to reproduce:1. Open the attached "RuntimeInitializeLoadType" project2. Enter Play mode3. Exit Play mode4. Build and Run the pro... Read more

0
votes
Fixed

[HDRP] Deleting a decal material that is currently in use crashes the re...

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Jun 08, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0a16, 2023.1.0a1

Version tested: 2022.2.a16 (17114ee23d5f) + HDRP from Packman Steps to reproduce: 1) Simply create an empty HDRP project 2) Create a... Read more

0
votes
Fixed

Internal errors show up when there’s an Assembly Definition Asset, an em...

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Jun 08, 2022

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Version/s: 2022.2.0a16

Reproduction steps:1. Open the attached project2. Observe the warnings in the Console Window Expected result: there shouldn’t be any... Read more

0
votes
Fixed

Coverage.GetSequencePointsFor API returns wrong file path for fields in ...

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Jun 08, 2022

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Version/s: 2022.3.0f1, 2023.2.0a1, 2023.3.0a3

Steps to reproduce: 1. Open attached project UUM-4341.zip in any Unity version2. Select 'Test/Sequencepoints' from the top menu3. In... Read more

0
votes
Fixed

'NullReferenceException' is thrown on UI.Image.GenerateTiledSprite when...

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Jun 08, 2022

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Version/s: 2020.3.34f1, 2021.3.4f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

Reproduction steps: 1. Open the attached 'Test_01' project2. Open the 'SampleScene'3. Enter Play mode4. Observe the Console Expected... Read more

0
votes
Fixed

Draw calls that batch in opaque pass do not batch in shadow pass when so...

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Jun 08, 2022

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Version/s: 2021.3.4f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the user’s attached “1239248-SRP_Batching.zip“ project2. Open the Frame Debugger window (Window > Anal... Read more

0
votes
Fixed

[HDRP] Cloud layer renders a black screen on Nvidia GPU < 10XX series

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Jun 08, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17

Repro steps :- Open attached project- Open scene called "SampleScene"- Build and run(Or alternatively launch de .exe in the project ... Read more

0
votes
Fixed

[IL2CPP] Build fails when code has "public ref void* this[int index]" fu...

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Jun 08, 2022

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Version/s: 2021.3.4f1, 2022.1.3f1, 2022.2.0a16, 2023.1.0a1

How to reproduce:1. Open the attached project "unity_project.zip"2. Build for any platform using IL2CPP Expected results: The Player... Read more

0
votes
Fixed

On macOS with Apple Silicon CPU only Intel versions of the Editor are av...

Package: Hub

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Jun 08, 2022

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Version/s: 3.4

Steps to reproduce:1. On macOS with Silicon CPU open "https://unity3d.com/get-unity/download/archive"2. Click the green button label... Read more

0
votes
Fixed

Light probe visualization occlusion is not smooth when using the "Progre...

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Jun 07, 2022

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Version/s: 2021.3.4f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the user’s attached “GPULightProbeVisualization.zip“ project2. Open the “SampleScene” scene3. Open the Li... Read more

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