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The Mouse click Action Phase is set to "Canceled" when the Cursor is loc...
How to reproduce 1. Open the “WebGLPhaseBug.zip“ project 2. Go to “Build Settings…” in the “File” tools 3. Enable the “Developmen... Read more
[XR] XR.InputDevice.TryGetFeatureValue deviceAngularAcceleration and Ang...
Steps to reproduce: 1. Open the attached project from a Google Drive link "Project.zip" 2. Select "GameObject" in the Hierarchy 3... Read more
Crash on CachedReader::OutOfBoundsError when pressing the "Quit" button ...
Reproduction steps: 1. Open the attached “CrashRepro” project 2. On the “Fatal Error!” modal window press the “Quit” button Exp... Read more
Post-processing is disabled when using Blitter.BlitTexture
How to reproduce: 1. Open the attached project "IN-70700.zip" 2. Open Assets/Scene.unity 3. Select Assets/Settings/PC_Renderer.as... Read more
[iOS] Framerate drops when screen is touched on ProMotion devices
How to reproduce: 1. Open the attached Project "FpsDropUnityProject" 2. Build and Run a Development Build on a ProMotion iOS devic... Read more
Windows Server build throws Shader errors when using TextMeshPro Text wi...
Reproduction steps: 1. Open the “ReproProject” project 2. Open the Build Profiles window (File > Build Profiles) 3. Switch the Platf... Read more
Graphics.RenderPrimitives with MeshTopology.Lines renders triangles when...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/OutdoorsScene“ scene 3. Enter Play Mode 4. Observe th... Read more
Text overflows its container with "auto" height when its alignment is ju...
Reproduction steps: 1. Open the attached “IN-70023 Text Overflow.zip“ project 2. Open the “NewUXMLTemplate.uxml” UI Document in th... Read more
Unrelated Objects/Metadata are assigned to samples past the last one wit...
Reproduction steps: 1. Open the "IN-70846.zip" project 2. Open "Assets/Scenes/Terminal/TerminalScene" 3. Enter Play mode 4. Open... Read more
Reorderable ListView item's handles with a "display-none" class become v...
How to reproduce: 1. Open the user’s attached “UIToolkitTest.zip” project 2. In the Hierarchy window, select “Test Component” Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is overlapping when using RTL
- Tile Asset Inspector "Flags" fields dropdown has an empty space below the options and has a different design than other dropdowns
- Shader cache is not used when building the Player repeatedly
- Shaders are always recompiled when the Editor is opened
- Recent search window can't be closed