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Button is not fully registering the MouseOver state if the child object ...
How to reproduce:1. Open project "Inconsistent PC UI in LTS.zip"2. Enter Play Mode and hover the mouse on the Button on the right si... Read more
EnlightenRuntimeManager methods are still called in Play mode
Steps to reproduce: Open any existing Unity project Bake lighting using Progressive Lightmapper Open Profiler window (Window > An... Read more
[URP] Render Pipeline Converter converts and assigns Shader to InternalE...
How to reproduce:1. Open users attached project2. Navigate to Assets > Bug Report and click the "mat_wall_modern_4.mat" asset3. O... Read more
UI close to the right side of the Player is not interactable when the Pl...
Reproduction steps:1. Open the attached “SideInteraction“ project2. Open the “SampleScene” scene3. Build And Run4. Resize the Player... Read more
[Backport] Thumbnail in the project window is not updated when a sprite'...
How to reproduce:1. Open the attached project "case_1351651-Project.zip"2. Import the attached AssetPostprocessor3. In the Project W... Read more
[Backport] [MacOS] Crash on __pthread_kill when Render Texture has no De...
Reproduction steps:1. Open the attached “RenderTextureCrash.zip” project2. Change New Render Texture’s Dimension to 3D Expected resu... Read more
[Backport] ListView becomes unselected when scrolling with up, down, hom...
Reproduction steps:1. Open the user's attached project2. Select "test" asset in the Project window3. Select an item in the ListView ... Read more
[Backport] [UI Toolkit] TreeView drop-down arrow is focused after adding...
How to reproduce:1. Open the attached project “devs-sequences-uitoolkit_repro.zip”2. Open UI Toolkit Sequences window (Window > S... Read more
[DX12] Reflection probes are distorted on Xbox when running as UWP
Repro steps: 1. Open attached project;2. Switch build target to UWP;3. Make sure graphics API is configured for DirectX 12;4. Build ... Read more
[Linux] Scene view Flythrough mode doesn't work when using a non-Latin a...
Reproduction steps:1. Open a new or an existing project2. Navigate to Project Settings > Input Manager and check the setting that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled