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Crash on object:runtime_invoke_void__this__ when opening a specific project
How to reproduce:1. Open the attached “IN-112699“ project2. Loads the Startup scene3. Enter Play mode4. Observe the crash Reproducib... Read more
Package references disappear when upgrading a project created with 2023....
Reproduction steps:1. Open the attached project “ReproProj“ (3D URP project created with 2023.2.16f1). Alternatively, it is possible... Read more
[Backport] NullReference error is thrown when trying to delete an array ...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene"3. Select GameObject "Test" from the Hierar... Read more
Crash when entering Play Mode while requesting a URL with a redirect + n...
Reproduction steps:1. Set up a server that redirects to a file download (example setup for macOS is provided in an edit)2. Open atta... Read more
Memory usage increases when entering Play Mode with the Package Manager ...
Steps to reproduce:1. Open the attached project “ScopedRegistryTest.zip“2. Enter Play Mode3. Open Window > Analysis > Memory P... Read more
Multiselected elements are reordered when they are reparented
Reproduction steps:1. Open the attached project "SomeBugs.zip"2. In the Project window open the "NewUXMLTemplate" Visual Tree Asset3... Read more
[WebGL] Blit with Custom Shader is not rendered in Player
Reproduction steps:1. Open the attached “WebGL_URP_CustomShaderBugDemo.zip“ project2. Change platform to WebGL3. Build And Run the p... Read more
[URP] Render debug mode breaks Game view when using specific Post-Proces...
How to reproduce:1. Open the “Lighting_Debug_Bug“ project2. Open the “SampleScene“3. Enter Play Mode and open Game view4. Enable the... Read more
[Vulkan] Artifacts appear in the Player when using Screen Space shadows ...
Reproduction steps:1. Open the attached “IN-113563” project2. Build and Run the Android Player3. Observe the Android Player Expected... Read more
[Perforce] Edit Changeset does not display the full text previously ente...
How to reproduce:1. Create a new project2. Connect it to Perforce3. Submit any file in Project window to Version Control (Right-Clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size