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UI Canvas redundantly updates Transform if its parent Transform is not d...
Steps to reproduce:1. Open the attached project (UICanvasBugReport.zip)2. Open the Assets/NotOk.unity scene3. The NotOk scene has a ... Read more
Particle system causes runtime crash in non-development builds in specif...
Steps to reproduce:1. Create a project2. Create a Particle System3. Select the Particle System in Hierarchy4. Check Prewarm in Parti... Read more
Shaded Wireframe doesn't work for UI elements
How to reproduce: 1. Open attached project "857162-repro.zip"2. Open "test" scene3. Change Shading Mode from Shaded to Shaded Wirefr... Read more
Every call to BuildAssetBundles recompiles scripts
To reproduce:1. Open attached project2. Press Assets > AssetBundles > Build Asset BundlesThe script will now build an asset bu... Read more
[WSA] UnityEngine.Application.Unload does not unload the Unity Runtime
Steps to reproduce:1. Open the attached project (IL2CPPTesting.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 ... Read more
Crash when setting mesh.triangles to null
To reproduce:1. Open project2. Open TestScene3. Choose 'Load Test' object4. Open 'Model Save load' settings menu in inspector, click... Read more
[Android] Android8 with PixelXL puts app icons into a frame
Steps to reproduce:Device:1. Long press home screen2. Enter 'Settings'3. 'Change icon shape'4. Make sure it is not 'Square' Unity1. ... Read more
Loading large scene drastically cuts custom splash screen duration
Reproductions steps:1) Download user's attached project2) Build and run "Main" scene-- Notice: when launching the app half (or even ... Read more
[Particles] Low Angle in Shapes module causes rotation of particles to b...
Steps to reproduce: 1. Open attached project2. Open scene "repro1"3. Select "Particle System" in hierarchy to start simulation4. Onc... Read more
Private variables get serialized when ExecuteInEditMode is set
Steps to reproduce:1. Open the "test" scene in project2. Notice the printed logs in console ("testBool is false" and "testInt is 0")... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
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- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified