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[iOS] Build fails in Xcode when Cloud Diagnostics are enabled and using ...
Reproduction steps:1. Create a new project2. Extract and import contents of "Editor.zip" into your project3. Enable Cloud Diagnostic... Read more
[HDRP] Skybox Material becomes missing when HDRP render pipeline asset i...
How to reproduce:1. Download and open project "case1266651.zip" (link in Edits) and open scene "SampleScene"2. Go to Window > Ren... Read more
Editor does not inform the user that a project is located in an unsuppor...
Reproduction steps:1. Create a new project in an unsupported file system (e.g. exFAT, FAT32) Expected result: an error or warning me... Read more
Windows resized independent of cursor when trying to double-click drag r...
Reproduction steps:1. Open new Unity project with Default layout2. Expand Inspector window until the middle of the Editor3. Double c... Read more
[Preset] Error is thrown when "Lightmap Encoding" type changed under oth...
Changing the "Lightmap Encoding" type under Other Settings in the Preset of "Player Settings" causes Editor to throw "Multiple manag... Read more
[VFX] "Having more than on VFXResources " error is thrown when Visual Ef...
On selecting "Visual Effects Defaults" preset in the Project window causes the Editor to throw "Having more than on VFXResources in ... Read more
[VFX] Multiple errors are thrown when Seed type is changed in the preset...
On changing Seed type from the dropdown in the preset of "Random Number" Node causes the editor to throw multiple errors, Refer atta... Read more
[VFX] Changing properties under VFXBasicSpawner Preset which were change...
When the properties under VFXBasicSpawner are changed and then its preset is created and again those values are changed in the Prese... Read more
Input Action Asset will lose path to Generated C# Class when the Script ...
To reproduce:1. Open attached project ("case_1266486.zip")2. From Project window drag the 'Test' Script to a 'New Folder'3. Open the... Read more
Silent crash when calling AnimationPlayerState.Initialize
How to reproduce:1. Open user attached project "AnimationPlayerWork.7z"2. Open the scene "Animation Player Work Scene".3. Select "El... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor