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All Input Action Maps are active simultaneously when switching them with...
Reproduction steps:1. Open the attached “IN-104974.zip” project2. Open the “SampleScene”3. Enter Play mode4. Press “Enter”5. Observe... Read more
Player Input Manager assigns wrong indexes for newly connected devices w...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4. C... Read more
Player Input component only invokes events on original binding when an A...
How to reproduce:1. Open attached “IN-105106” project2. Open “RebindingUISampleScene“, found in Assets > Samples > Input Syste... Read more
InputActionReference.Set() does not reset the cached action field when r...
How to reproduce:1. Open the “IN-105971_TestInputActionReference“ project2. Open the “SampleScene”3. In the Hierarchy window select ... Read more
UI Toolkit world space UI elements ignore gamepad button presses when th...
How to reproduce:1. Open the attached “IN-105012” project2. Open the “DemoScene” Scene (Assets → Samples → 3.2.0-pre.1 → World Space... Read more
[Android/ios/simulator] The "TouchPhase.Ended" is logged three times whe...
How to reproduce:1. Open the “TouchPhaseBug.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Quickly tap on the s... Read more
[Android] The pen position of the Input System of a drawing pad is not g...
How to reproduce:1. Open the “TabletTest.zip“ project2. Open the “SampleScene“3. Connect the Wacom tablet to a testing device4. Buil... Read more
"ArgumentOutOfRangeException" error is thrown when pressing the undo sho...
Steps to reproduce: Create a new Unity project using the Universal 3D template Double click "Assets/InputSystem_Actions.inputactions... Read more
Control Scheme Device Type dropdown search bar has no margin on the left...
Steps to reproduce: Create a new Unity project using the Universal 3D template Double click "Assets/InputSystem_Actions.inputactions... Read more
Impossibility to set InputSystemUIInputModule.localMultiPlayerRoot to null
Steps to reproduce: assign a MultiplayerEventSystem.playerRoot to a value try assigning null observe the hierarchy restriction value... Read more
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