Search Issue Tracker
Active
Under Consideration for 1.7.X
Votes
0
Found in [Package]
1.7.0
1.14.0
Issue ID
ISXB-1527
Regression
No
InputEventTrace Replay causes a timing offset when pausing the playback
How to reproduce:
1. Open the “IN-98983_repro“ project
2. Open the “InputRecorderSample“ scene
3. Enter Play Mode
4. Press the “R“ key
5. Press the buttons on the game view with a delay between each press
6. Press the “R“ key to stop the recording
7. Press the “P“ key to replay, and then the space key to pause
8. Wait for a while and press the space key again
Expected result: The replay continues to play normally
Actual result: The replay plays faster or skips to the end
Reproducible with: 1.7.0 (2021.3.51f1), 1.14.0 (2022.3.61f1, 6000.0.47f1, 6000.1.0b15, 6000.2.0a9)
Reproducible on: Windows 10, macOS 15
Not reproducible on: No other environment tested
Notes:
- The replay may not play after the 8th step
- The issue can be inconsistent
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package
- "Debug Draw Mode" unchecked checkboxes are not visible
Add comment