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Animation window doesn't allow to create animation when opening animatio...
Animation window doesn't allow to create animation when opening animation window for the first time 1. Create Cube2. Select Cube3. A... Read more
[Networking] [Profiler] Editor Crash on closing standalone Player with a...
Crash happened only twice. 1. Run Standalone as Host.2. Run in Editor as Client.3. Run Profiler - Set Active profiler as OSXPlayer).... Read more
Animation controller doesn't save onto a gameObject
Reproduction steps:1. Open attached project2. Open the "test" scene3. Drag the "bug" animation controller onto the "bugObject" anima... Read more
CustomEditor OnEnable() called every frame if enabled Object is selected...
Reproduction steps:1. Create a new project2. Import "MyCollider.cs"3. Create a Prefab and attach the "MyCollider.cs" Script to it4. ... Read more
Trail rotates and is choppy at certain angles and camera distances
What happens: trail starts to get shaky and twisted, also it starts to rotate. Reproduction steps:1. Open the project2. Open the sce... Read more
[Hub] Project path is shown as invalid when the path ends with a period
How to reproduce:1. Create a folder called "test."2. Open Unity Hub3. Click NEW4. Select the folder created in step 1 as the project... Read more
2 by 3 layout blanks all editor windows
1. Load any project2. Go to the layout dropdown ( top right corner in unity editor )3. Select 2 by 3 Result: All windows becomes bla... Read more
[Metal][iOS] MSAA costs a lot of GPU time on iOS with Metal (5.6 regress...
Steps to reproduce:1) Open the attached project (Maya might be needed to import all the models).2) Build for iOS.3) Deploy on a devi... Read more
Unity editor crashes in WalkTypeTree when adding OnClick event to multip...
To reproduce:1. Open attached project2. Open "MainScene" scene3. In hierarchy navigate to UI/MainMenu/ButtonsPanel4. Select all obje... Read more
The Intensity property on the Debug Inspector will show the original val...
How to reproduce:1. Open the “LightPrefabIssue“ project2. Open the “OutdoorsScene“3. Open a second Inspector window with “More Items... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved