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Gameobject Material is not rendered when an asset bundle is built contai...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the Bug Repro Editor window (Window > Bug Repro Editor Window) 3. ... Read more
[Android] Player crashes on GpuProgramParameters::operator=(GpuProgramPa...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build and run the Player (File > Build And Run) 3. Observe the Playe... Read more
[Android][GLES] FrameTimeManager gpuFrameTime is much lower when using O...
*Steps to reproduce:* 1. Set up a Unity Android project with GLES. 2. Attach a script that uses Application.targetFramerate to t... Read more
Crash on collideParticles when entering Play Mode
Steps to reproduce: 1. Open the “user's attached project” 2. Open the “VRCDefaultWorldScene” 3. Enter Play Mode 4. Observe the c... Read more
[XR][Quest][Vulkan] Setting UI canvas to Overlay with OpenXR stops rende...
*Steps to reproduce:* 1. Enable OpenXR for Android in player settings, set to Vulkan gxf api (default) -2. Create a 2nd came... Read more
[XR][OpenXR][URP] Forward+ rendering flickers and doesn't render some ob...
*Steps to reproduce:* 1. Enable forward+ rendering in render pipeline using openXR and Vulkan and Android (Quest) 2. build a... Read more
HLSLcc generates suboptimal code that involves meaningless double conver...
*Steps to reproduce:* 1. Create a new unlit shader 2. Put the following code in the fragment function: ``` int x[3][3][3] = { ... Read more
Crash on "vkGetInstanceProcAddr" when attaching the Unity Editor process...
How to reproduce: 1. Install RenderDoc and open it 2. Open the attached “IN-68704” Project 3. Right-Click on the Scene View tab (... Read more
Crash on StackWalker::GetCurrentCallstack when opening a specific project
How to reproduce: 1. Open the “IN-68740_repro“ project Expected result: The project opens Actual result: The Editor crashes ... Read more
Overdraw Mode falsely shows high overdraw areas when there are TMP Text ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene“ Scene 3. In the Rendering Deb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Asset Inspector "Flags" fields dropdown has an empty space below the options and has a different design than other dropdowns
- Shader cache is not used when building the Player repeatedly
- Shaders are always recompiled when the Editor is opened
- Recent search window can't be closed
- Tab on empty search doesn't pop up the recent search window any more