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[VFX Graph] Missing VertexColor initialization with Output Quad.
import the attached package Open the scene "VColors_Quad_Issue". Look at the VFXG in the scene (VFX_VerteColor_Issues). Notice that ... Read more
Rendered texture's overlay UI has a different size compared to the rende...
How to reproduce:1. Open the attached “CustomSRP” project2. Select “Main Camera” in the Hierarchy3. Resize the camera preview in the... Read more
[UI Builder] Styles of low and high buttons of a Scroller aren't refresh...
How to reproduce:1. Open the attached “IN-14037” project2. Open the “bug” Visual Tree Asset file in the UI Builder3. Switch the Scro... Read more
Prefab isn't marked dirty when replacing a missing Sprite reference in t...
How to reproduce:1. Open the attached “IN-12231” project2. Open the “Prefab Image” from Project Browser in a Prefab View3. Set the “... Read more
[2D] Changing values of "Platform Effector 2D" Component fields crashes ...
How to reproduce:1. Open the user’s attached “URP” project2. Enter the Play Mode in the “Level” Scene3. Select the “Player” GameObje... Read more
[UI Builder] Memory leaks when dragging objects inside the UI Builder wi...
Reproduction steps: Open the user attached project Double click on the “Test” asset in the Project window In the UI Builder window i... Read more
PropertyDrawer throws an exception when iterating over the CreatePropert...
Reproduction steps: Open the attached project(“PropertyDrawerBug.zip”) Select scene Assets/Scenes/SampleScene Select GameObject “Ins... Read more
The "Reset All Layouts" button adds 3 duplicate delegates to EditorAppli...
To reproduce:1. Open the project “newProject-2022.1-URP”2. Make sure the "Enter Play Mode Options" toggle is enabled and the "Reload... Read more
Crash on DrawLightProbeGizmoImmediate when selecting objects in Scene View
How to reproduce: Open the user attached project Enable Gizmos In the Scene View click around on the objects Observe the crash Repro... Read more
[Windows] Custom EditorWindow height is 6 pixels longer than the maxSize...
Reproduction steps:1. Open the attached project2. Open “Window/My Window” in the menu bar3. Increase the size of “My Window” to the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture