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0
votes
Fixed

[Visual Effect Graph] ArgumentOutOfRangeException error is thrown on rig...

Package: Visual Effect Graph

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Aug 19, 2019

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Version/s: 2019.3.0a12

ArgumentOutOfRangeException error is thrown on right clicking any block property in graph window Steps to repro:1. Create a new proj... Read more

0
votes
Fixed

[IMGUI] Inspector doesn't reflect the information of selected GameObject...

IMGUI

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Sep 23, 2019

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Version/s: 2019.2.0a1, 2019.3.0b4

Inspector doesn't reflect the information of selected GameObject in Hierarchy after applying changes to Sprite Steps to reproduce: 1... Read more

1
votes
By Design

ListView in a Modal Window does not repaint when mousing over list's items

UI Toolkit

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May 29, 2020

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Version/s: 2019.3.13f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1251585.zip' project2. In the Editor select 'ModalWindowBug' > 'Show'3. Move mouse... Read more

0
votes
Fixed

The Scene Gizmos are unresponsive when They Are near the Tilemap Focus W...

2D

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Jul 07, 2019

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Version/s: 2019.3.0a1, 2019.3.0a8

How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro2DLights.zip" Project2. Select "Tilemap" GameObject for the W... Read more

0
votes
By Design

EditorApplication.isCompiling is not called when the scripts are recompi...

Scripting

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Apr 21, 2020

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Version/s: 2019.2.0a12, 2019.3.3f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (isCompilingBug.zip)2. Open the TestScript.cs with Rider IDE3. Make some changes to ... Read more

0
votes
Fixed

Performance drop when Canvas has multiple grids

uGUI

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Dec 07, 2019

-

Version/s: 2019.2.13f1, 2019.2.15f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Sudoku 2020_2019.2.zip"2. Open scene "Game"3. Build it on Android4. Launch the a... Read more

0
votes
Fixed

Wrong result of GetHoles method when holes data is empty.

Terrain

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Feb 04, 2020

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Version/s: 2019.3

If terrain hasn't been painted or holes data hasn't been provided through TerrainData.SetHoles call. TerrainData.GetHoles call retur... Read more

7
votes
By Design

[Android][URP] Unpredictable FPS Throttling on a device while rendering ...

Mobile Graphics

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Jul 08, 2020

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Version/s: 2019.3, 2019.4, 2019.4.2f1, 2020.1, 2020.2

Reproduction steps:1. Open the "New Scene" Scene in the attached "URP Test.zip" project2. Build and Run to an Android Device3. Compa... Read more

1
votes
By Design

Canvas' and Camera's gizmos resize when Scene View is maximized

Scene/Game View

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Sep 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.14f1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached '1184834-Canvas-resize-issue.zip' project2. Open 'SampleScene' Scene3. Select 2D button in the... Read more

0
votes
Fixed

Unity crash on Tilemap::SetEditorPreviewTileAsset when painting a scene ...

2D

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Feb 17, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.2

Reproduction steps:1. Open the "SampleScene" Scene in the attached "1220442.zip" project2. Open Tile Palette and select a 3x3 size a... Read more

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