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[Visual Effect Graph] ArgumentOutOfRangeException error is thrown on rig...
ArgumentOutOfRangeException error is thrown on right clicking any block property in graph window Steps to repro:1. Create a new proj... Read more
[IMGUI] Inspector doesn't reflect the information of selected GameObject...
Inspector doesn't reflect the information of selected GameObject in Hierarchy after applying changes to Sprite Steps to reproduce: 1... Read more
ListView in a Modal Window does not repaint when mousing over list's items
How to reproduce:1. Open the attached 'project-1251585.zip' project2. In the Editor select 'ModalWindowBug' > 'Show'3. Move mouse... Read more
The Scene Gizmos are unresponsive when They Are near the Tilemap Focus W...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro2DLights.zip" Project2. Select "Tilemap" GameObject for the W... Read more
EditorApplication.isCompiling is not called when the scripts are recompi...
How to reproduce:1. Open user-submitted project (isCompilingBug.zip)2. Open the TestScript.cs with Rider IDE3. Make some changes to ... Read more
Performance drop when Canvas has multiple grids
Steps to reproduce:1. Open user's attached project "Sudoku 2020_2019.2.zip"2. Open scene "Game"3. Build it on Android4. Launch the a... Read more
Wrong result of GetHoles method when holes data is empty.
If terrain hasn't been painted or holes data hasn't been provided through TerrainData.SetHoles call. TerrainData.GetHoles call retur... Read more
[Android][URP] Unpredictable FPS Throttling on a device while rendering ...
Reproduction steps:1. Open the "New Scene" Scene in the attached "URP Test.zip" project2. Build and Run to an Android Device3. Compa... Read more
Canvas' and Camera's gizmos resize when Scene View is maximized
How to reproduce:1. Open the attached '1184834-Canvas-resize-issue.zip' project2. Open 'SampleScene' Scene3. Select 2D button in the... Read more
Unity crash on Tilemap::SetEditorPreviewTileAsset when painting a scene ...
Reproduction steps:1. Open the "SampleScene" Scene in the attached "1220442.zip" project2. Open Tile Palette and select a 3x3 size a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved