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"InitializeOnLoad" is not called in build when relocating and reinstalli...
How to reproduce:1. Open the attached project “InitLoadProject.zip“2. Open the Package Manager (Window > Package Manager)3. Remov... Read more
There is no triangle icon near the expandable label "Advanced" when sele...
To reproduce:1. Open the user’s project2. Select “Package 'Burst' Manifest” in the Package folder (Packages → Burst → package)3. Exp... Read more
Console gets spammed with errors whenever Motion Vectors are disabled af...
How to reproduce:1. Open the attached “EmptyProject” project2. Select “PlayerControlerFPS” → “Main Camera” in the Hierarchy3. Enable... Read more
Can't add a Script to a GameObject when the Script contains 2 partial cl...
Reproduction steps: Open the attached project Drag the “/Assets/PartialClass.cs” from the Project window onto any GameIbject in the ... Read more
Editor crashes when importing certain .mb files
Reproduction steps: Open the user attached project Right-click on “KOS********* previs v44.2-noref” asset in Assets folder In the co... Read more
[UI Builder] @import is stripped from the associated .uss file when savi...
How to reproduce:1. Open the attached "case_1404986" project2. Open the "Assets -> CardCreator -> cardCreatorV2.5" Visual Tree... Read more
Getting console error when postprocessing package is installed: Argument...
How to reproduce: Create new Unity Project In Context menu select Window > Package Manager In package manager windows click on pl... Read more
IL2CPP build fails due to UnityEditor.dll usage in user code
How to reproduce: Open attached project In Build Settings window, Build for Windows IL2CPP Once test completes, examine Console wind... Read more
"{fileID: 0}" gets appended to "ProjectSettings.asset" file when buildin...
How to reproduce:1. Create a new project2. Install the "Input System" package3. In the system's file manager navigate to "\[Project ... Read more
URP Custom Render Pass does not work when using 2D Renderer
To reproduce:1. Open the user’s project2. Select “URP-HighFidelity” in the Settings folder3. Set “New2DRendererData” as Default in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation