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[OSX][GLLEGACY] OS X Player crashes in a multi display environment
The OS X standalone player crashes on startup when the following conditions are met: - “OpenGL2” (legacy OpenGL) is chosen as the gr... Read more
[WebGL] shadows with soft shadows setting enabled have pixelated edges i...
How to reproduce:1. Open the project from the attached file "1240932.zip"2. In the Hierarchy select "Directional Light" GameObject a... Read more
[IL2CPP] Assertion error being triggered on calling Debug.WriteLine()
Steps to reproduce:1. Download IL2CPP_DLL_2018 project2. Build "SampleScene" scene for UWP platform with IL2CPP backend3. Open VS so... Read more
[HDRP][macOS] Unity crashes when changing Device to Use setting from Aut...
To reproduce: 1. Open Unity and create an HDRP New Project2. Open Unity > Preferences...3. Go to General tab4. In Device to Use f... Read more
Locking a file for opening exclusively through P4V doesn't lock the meta...
Steps to reproduce:1. Set up Perforce workspace and Unity editor integration2. Create a random file, new C# script is fine3. In P4V,... Read more
"NullReferenceException" errors thrown in the Console window when Unity ...
How to reproduce:1. Create a new Unity project2. Observe the Console window Expected results: No errors in the Console windowActual ... Read more
[Remote Config] The default "Settings Config" text gets overlapped on sh...
The default "Settings Config" text gets overlapped on shrinking the Remote config window. Refer the attached screenshot Steps to rep... Read more
Input field ArgumentOutOfRangeException when using Sogou Pinyin as Chine...
Steps to reproduce:1. Download and install "Sogou Pinyin"2. In any Unity project create canvas and add input field to it3. Play the ... Read more
[WSA] Handheld class does not exist for WP8.1 or WSA platforms
Using handheld class in the script, it is impossible to build to WSA, WP81 platforms. Getting error in the console: "The name 'Handh... Read more
Unity crashes or an error "Metal: GrabIntoRenderTexture mismatched grab ...
Unity crashes or an error "Metal: GrabIntoRenderTexture mismatched grab pass: 80 / 92)" is thrown and the Game view becomes corrupte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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