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Borders of elements are glitching when resizing them in the UI Builder
Steps to reproduce: 1. Create a new project 2. Right-click in the Project window > Create > UI Toolkit > UI Document 3. Open the ... Read more
Crash on MonoBehaviour::Transfer<YAMLRead> when importing a specific pac...
Reproduction steps: 1. Open the attached "Repro project" 2. Download the “user’s attached package” 3. Open Package Manager 4. Cl... Read more
Project settings, Graphics - Tabulation containers
Tabulation containers makes hierarchy confusing: !image-2024-02-01-18-20-46-129.png|width=691,height=551! Read more
Project settings, Graphics - 3 dots button inaccurate pattern
!image-2024-02-01-18-27-20-603.png|width=730,height=563! Read more
Changing CustomBinding attributes is erratic when Label value is being c...
Reproduction steps: 1. Open the attached “BugRepro” project 2. In the Project window, open the “Assets/ExampleVisualTreeAsset“ usi... Read more
“Invalid SortingGroup index set in Renderer” error is thrown when a coll...
How to reproduce: 1. Open the “Floralis-Verdelight” project 2. Open the “Assets/- Game/Scenes/Gameplay.unity” scene 3. Enter Play... Read more
"taskkill" command is ignored when the Player is running in Batch mode w...
How to reproduce: 1. Open the “vulkan_repro“ project 2. Navigate to File → Build Settings and press “Build“ 3. Open a cmd in the ... Read more
[HDRP][XR] The Scene is blue and has flickering artifacts when entering ...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/SampleSceneXR.unity” Scene 3. In Hierarchy, sea... Read more
[Linux][Version Control] Crash on gtk_css_provider_get_named when checki...
Reproduction steps: 1. Open the attached “CrashRepro” project 2. Open the Unity Version Control window (Window > Unity Version Con... Read more
Long PlayerLoop self time when rapidly moving mouse around
How to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. In the Play window, select any weapon 4. Rapid... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11