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Fixed in 2022.3.21f1, 2023.2.12f1, 2023.3.0b9

Votes

0

Found in

2022.3.19f1

2023.2.9f1

2023.3.0b6

Issue ID

UUM-62716

Regression

No

“Invalid SortingGroup index set in Renderer” error is thrown when a collision replaces a GameObject with another one

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How to reproduce:
1. Open the “Floralis-Verdelight” project
2. Open the “Assets/- Game/Scenes/Gameplay.unity” scene
3. Enter Play Mode
4. From the list of “Orb” GameObjects select “Nurturer Orb”
5. Place 2 “Nurturer Orbs” on the right-most “Genesis Nexus” (green orb)
6. From the list of “Orb” GameObjects select “Infectious Anchor Orb”
7. Place the “Infectious Anchor Orb” next to the previously placed “Nurturer Orbs”
8. Observe the Console

Expected result: No errors are thrown
Actual result: The “Invalid SortingGroup index set in Renderer” error is thrown

Reproduced with: 2022.3.19f1, 2023.2.9f1, 2023.3.0b6
Could not test with: 2021.3.35f1 (Could not resolve package errors)

Reproduced on: Windows 11
Not reproduced on: No other environment tested

Notes:
1. A reproduction video showing the steps more clearly is attached internally
2. Could not test in Player → Build errors are thrown

  1. Resolution Note (fix version 2023.3.0b9):

    Fix for this issue is available on Unity 2023.3.0b9 and above

  2. Resolution Note (fix version 2023.2.12f1):

    Fix for this issue is available on Unity 2023.2.12f1 and above

  3. Resolution Note (fix version 2022.3.21f1):

    Fix for this issue is available on Unity 2022.3.21f1 and above

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