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[Inspector] Cannot drag-and-drop to populate an array that is a Public V...
If you declare an array as a public variable in a monobehaviour, you can then drag and drop a selection of that type into the compon... Read more
[API Updater] ApiUpdater reaches a timeout while updating assemblies
Reproduction steps:1. Open the attached "ApiUpdater.zip" project with the Library folder removed2. Observe the Console Expected resu... Read more
ArgumentException thrown when calling ObjectFactory.CreateInstance with ...
Reproduction steps:1. Open the attached project "1425698.zip"2. Click "ObjectFactoryExample/Create Material Asset" in the Menu bar E... Read more
Broken mouse pointer input coordinates in GraphicRaycaster for certain w...
How to reproduce:1. Open the attached project "CanvasBrokenRaycastRepro.zip"2. Open Assets/Launch.unity3. Build And Run the project4... Read more
[Backport] [iOS] Caret is getting placed in the middle of a text when ty...
How to reproduce:1. Open project "bug-ios-inputfield-caret.zip"2. Go to the Build Settings, select iOS, and deploy the app to the de... Read more
'ArgumentNullException' is thrown when creating a TextMeshPro font Asset...
Reproduction steps:1. Open the attached ‘PlayerSettingsTest' project2. Right-click on the ‘Assets/Fonts/CC-Zoinks-Medium’ and select... Read more
FBX Model breaks when "Normals" and "Blend Shape Normals" properties und...
Reproduction steps:1. Open the attached project2. Observe the three fbx models located in the Assets folder of the Project window Ex... Read more
Sprite Atlas shows only first page in Preview within Inspector
Reproduction steps: Open the "spriteAtlasV2" project Click "Test" asset in the Asset folder In preview within Inspector select "#1" ... Read more
Input field value cannot be copied in runtime when the field is readonly
Reproduction steps:1. Open the attached “ReadonlyCopy.zip“ project2. Open the “SampleScene” scene3. Enter Play mode4. In the Game vi... Read more
Lights appear significantly brighter when using the Simple Lit shader
Reproduction steps:1. Open the attached “SimpleLitDiff.zip“ project2. Open the “Repro” scene3. Compare the Lit and Simple Lit lights... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code