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0
votes
Fixed

Tile Paint action disappears from Undo History when Tile Selection tool ...

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Apr 18, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.19f1, 6000.0.0b16

Reproduction steps:1. Open the attached “BugRepro” Project2. Open the “Assets/Scenes/SampleScene” Scene3. Open the Undo History wind... Read more

0
votes
Fixed

[HDRP] The pregenerated LightDefinition.cs.hlsl does not match the sourc...

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Apr 18, 2024

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Version/s: 2022.3.25f1, 2023.2.19f1

Reproduction steps:1. Open the attached "HDRPblank" project2. In the Project window, search for the file "LightDefinition.cs.hlsl" i... Read more

1
votes
Fixed

Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when openin...

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Apr 17, 2024

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Version/s: 2023.2.19f1, 6000.0.37f1

How to reproduce:1. Open the attached “TileMapCrashBug.zip“ project2. Open the “Assets/Levels/Level2.unity“ Scene Reproducible with:... Read more

0
votes
Active

Scrolling vertically and horizontally is very fast when in Play Mode and...

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Apr 17, 2024

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Version/s: 2023.2.17f1, 6000.0.0b14, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the attached project “canvastest.zip“2. Open the “Assets/Samples/App UI/1.0.5/UI Kit/Scenes/UI Kit.unity“ S... Read more

0
votes
Fixed

Crash on "GetManagerFromContext: pointer to object of manager 'MonoManag...

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Apr 17, 2024

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Version/s: 2022.3.7f1

Reproduction steps:1. Open the attached “ReproProj” project2. Press “Retry” in the "Unity Package Manager Error" Window Expected res... Read more

0
votes
Won't Fix

Crash on MemoryProfiler::UnregisterAllocation when initializing entities...

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Apr 17, 2024

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Version/s: 2022.3.25f1, 6000.0.0b16

How to reproduce:1. Open the attached “EntityBug.zip“ project2. Open the “Assets/Scenes/Main.unity“ Scene3. Enter Play Mode4. Press ... Read more

6
votes
Not Reproducible

Extreme jittering in Play Mode when using DLSS and Forced Screen Percentage

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Apr 17, 2024

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Version/s: 6000.0.0b16, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the “DLSSJittering“ project2. Open the “SampleScene”3. Make sure to enable “High Quality Line Rendering” (E... Read more

1
votes
Fixed

Test Runner test is inactive when Player test is run

Package: Test-Framework

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Apr 17, 2024

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Version/s: 1.4.3, 2.0.1-pre.18

Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the Test Runner window (Window > General > Test Runner)3.... Read more

0
votes
Fixed

Noise Nodes do not update after connecting a time node to them in Shader...

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Apr 17, 2024

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Version/s: 6000.0.0b15, 6000.0.0b16

How to reproduce:1. Create a new 3D Cross-Platform (URP) Project2. Create a new Shader Graph (Right-click in the Project Window -&gt... Read more

0
votes
Fixed

DownloadHandlerTexture can access a destroyed texture object on destruction

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Apr 17, 2024

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Version/s: 2021.3.38f1, 2022.3.24f1, 2023.2.20f1, 6000.0.0b16, 7000.0.0a1

If DownloadHandlerTexture.GetContent is used to query a texture and that texture is explicitly destroyed prior to the destruction of... Read more

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