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Unity crashes when AnimationRigging is previewed in Timeline window
How to reproduce: Open the user’s attached “RiggingCrash” project Open the “2BoneIK” Scene Select the “timeline” GameObject in the H... Read more
Upgrading to 1.4.1 throws errors for keyboard use
-see title -repro: get [https://github.com/UnityTechnologies/InputSystem_Warriors] move it 1.3.0 package version start scene notice ... Read more
The tooltip does not appear when hovering the button in Modal Window on ...
Reproduction steps:1. Open the attached 'ToolTipsNotWorkingOnModalWindows' project2. Go to the 'Bug -> Open modal'3. Hover the 'H... Read more
ToolbarSearchField incorrectly displays search text when being hidden th...
How to reproduce:1. Open the attached project "SearchFieldIssue.zip"2. Open Window>SearchField Issue Window3. Type in "text" in t... Read more
[M1] Errors building when Apple Silicon or Intel 64-bit is selected as B...
Reproduction steps:1. Open the user's "vpe-rock.zip" project2. Open the Build Settings and change Architecture to "Intel 64-bit" or ... Read more
Classes from a custom assembly are not available when creating a Node in...
How to reproduce:1. Open the user’s attached project2. Go to Edit > Project Settings > Visual Scripting and click Regenerate N... Read more
ParticleSystemRenderer::BakeMesh method throws out-of-bounds arguments e...
How to reproduce: Import the attached “MeshResizeVerticesBug” Unity Package file to a new Unity project Enter the Play Mode in the “... Read more
[Backport] [Windows] FlexibleFire Shader Graph throws an error when atte...
How to reproduce:1. Open the project folder of the attached "VFXGraphRepro.zip" project2. Delete the "Library" folder3. Open the pro... Read more
Importer(TextureImporter) generated inconsistent result for asset when i...
How to reproduce:1. Open the attached project "Heads"2. Open the "SCENE" scene3. Observe the result Expected result: Assets look the... Read more
VFX Graph's Operator Subgraphs are turned into Empty Subgraph Operators ...
How to reproduce:1. Open the attached “VFX Test” project2. Open the “New Graph” asset in the Assets folder3. Rename the “RenameMe” a... Read more
All about bugs
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