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[Behavior change] mono_debug_find_method returns non-null object for not...
Steps to reproduce:1. Download the attached "UIToolkitSamples-master.zip" project2. Open the Trade scene3. Open profiler, activate "... Read more
Can't edit Polygon Collider 2D when more than one are added to a single ...
How to reproduce:1. Create a new project2. Create a new empty GameObject3. Add two Polygon Collider 2D to the created empty GameObje... Read more
C# Assembly .sln file is empty when no C# files are present in the project
How to reproduce:1. Open the attached project "vsRepro"2. In the top menu bar, go to Assets > Open C# Project3. Inspect the newly... Read more
Error "Sub-emitters must be children..." appears after unmarking Particl...
Reproduction steps:1. Open unity package attached (20170408_bugreport_incorrect_subemitter_error_message.unitypackage)2. Open scene ... Read more
[WebGL] Application Focus Loss not recognized when right click dragging ...
Reproduction steps:1. Open the attached “Repro” project2. Build and Run for WebGL3. While in the Player, press W key and RMB4. While... Read more
[ANDROID] QualitySettings.resolutionScalingFixedDPIFactor is not working...
To reproduce:1. Open attached project2. Build and run to Android device3. Try to change the resolutionScalingFixedDPIFactor with the... Read more
[iOS] Logging does not work when using "Wait for the executable to be la...
How to reproduce:1. Open the attached Project "Archive.zip"2. Build the Scene "SampleScene" for iOS3. In the Xcode build, open Produ... Read more
Infinite bug submit prompts when running out of space
1. Create small partition, 100mb seems enough2. Create new project in that partition and select all "Asset Packages" you can3. Impor... Read more
Only the icon of the disabled child GameObject is faded when a parent Ga...
Reproduction steps:1. Open the “disabled gameobject bug.zip“ project2. Open the “SampleScene”3. Observe the disabled GameObjec “Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons