Search Issue Tracker
URP Asset cannot be assigned to “Default Render Pipeline” property
How to reproduce: 1. Open the “URPAssetIssue“ project 2. Open the Project Settings window (Edit > Project Settings) 3. Select the... Read more
"BatchDrawCommand" error is thrown when opening a scene
How to reproduce: 1. Open the “IN-72440_repro“ project 2. Open the “Lightsmapper“ scene 3. Observe the Console Expected result... Read more
Crash on NVDEV_Thunk when using DirectX12
Reproduction steps: 1. Open the attached project "CrashRepro" 2. Open the “Assets/MainCinema.unity“ scene 3. Move the Scene view ... Read more
[Android] Android build fails with an error "System.FormatException: Inp...
How to reproduce: 1. Change Windows language to France (I used French (France)) 2. Create a new Unity project 3. In the project g... Read more
Crash on mono_g_hash_table_find_slot when entering Play Mode
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/Scenes/SampleScene.unity“ scene 3. Enter Play Mode ... Read more
The Editor freezes when changes are made in the Timeline window, and a l...
How to reproduce: 1. Open the user’s attached project 2. In the Projects tab’s search bar, enter “StreamingWorld“ and open the “S... Read more
[IL2CPP] Player crashes on il2cpp::vm::Class::GetFieldMarshaledSize when...
How to reproduce: 1. Open the user-attached project “IL2CPP_Crash” 2. Build And Run the project 3. Observe the crash in the Playe... Read more
Builds in strict mode fail when lightmapper falls back to CPU
*Steps to reproduce:* 1. Build in strict mode ensuring that the lightmapper falls back to CPU 2. 3. *Actual results:* ... Read more
False positive shader stripping for user-provided shader when using the ...
How to reproduce: 1. Open the “LightmapShaderVariants“ project 2. Open the “SampleScene” 3. Build And Run 4. Observe the Player ... Read more
Image of the sprite is not accurate when previewing it in the Inspector ...
How to reproduce: 1. Create a new project 2. Download the “player_texture.unitypackage” 3. Export the downloaded package to the p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP