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0
votes
Fixed

[Android] Tegra 3 GPU : RenderTexture.Create failed: format unsupported ...

Package: Scriptable Render Pipeline Lightweight

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Oct 02, 2018

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Version/s: 5.0.0

1) Download attached project ad open in Unity2) Build and Run samplescene on a device3) Wait 5-10 mins until the scene will start re... Read more

0
votes
By Design

[URP] unity_LightData and unity_SpecCube0_HDR equal to 0 on build, for r...

Package: Scriptable Render Pipeline Universal

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Apr 15, 2021

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Version/s: 12.0.0

How to reproduce:1. Open attached project "450_12_repro.zip"2. Build the project3. Start the build Expected result: The color of the... Read more

0
votes
Active

Changing Shader Graph name causes icon size issue in shader graph window...

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Jul 11, 2025

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Version/s: 6000.0.53f1, 6000.1.11f1, 6000.2.0b10, 6000.3.0a2, 6000.4.0a1

Create a project (Universal 2D) Go to the "Project" window Click "Create" -> Shader Graph -> Blank Shader Graph Verify that it... Read more

1
votes
By Design

Missing Reference Exception is thrown when TextMeshPro font materials ar...

Package: TextMeshPro

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Apr 26, 2022

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Version/s: 2.1.6, 3.2.0-pre.1

How to reproduce:1. Open the user's attached project2. Press the Play button3. Observe the Console Expected result: MissingReference... Read more

0
votes
Duplicate

[Android] [Blocks Automation] Player stuck on splash screen when using g...

URP Features

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Aug 03, 2019

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Version/s: 2019.3.0a12

This doesn't reproduce in monoscopic mode, just with VR enabled. So assigning to vr gfx. Read more

1
votes
Active

Unnecessary modifications clutter the Scene when using a RectTransform d...

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Jun 18, 2025

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Version/s: 2022.3.62f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5, 6000.4.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/SampleScene.unity” Scene3. Open the “/Assets/SampleS... Read more

0
votes
Duplicate

[Editor] Material Selector gets Material Selected only with first selection

Inspector Framework

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Sep 24, 2019

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Version/s: 2019.3.0a12

Steps to reproduce:1. Create a new project2. Create a default material3. Duplicate it a few times4. Create a sphere and open the "Se... Read more

0
votes
Fixed

[Frame Debugger] Frame data is not displayed when navigating through dra...

FrameDebugger

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May 28, 2020

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Version/s: 2019.2.21f1, 2019.3, 2020.2

How to reproduce:1. Create a new project2. Go to File > Build Settings and Switch Platform to iOS3. Tick Development Build checkb... Read more

0
votes
Fixed

Assets still included in Build when HideFlags.DontSaveInBuild is used

Build Pipeline

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Oct 25, 2020

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Version/s: 2018.4, 2019.4.9f1, 2021.1

How to reproduce:1. Load "Sample Scene"2. Select "NewBehaviourScript" in Hierarchy, set Tag to "Untagged" and set "HideFlags" to "Do... Read more

0
votes
By Design

Infinite import loop is detected when opening a non-existent file using ...

Profiling

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Nov 30, 2020

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open user-submitted project (InfiniteImportLoop.zip)2. In the Menu bar select Bug > Open FileWriter3. Note th... Read more

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