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1
votes
Fixed

[Drag&Drop] Dragging multiple objects from project view into a list make...

Inspector Functionality

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Sep 14, 2015

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Version/s: 5.3.0a3

Steps to reproduce: 1: open the project i have attached2: open 'test' scene3: select 'List' gameobject(from hierarchy) and lock the ... Read more

0
votes
Not Reproducible

Dropdown Sections get highlighted in a different color than other dropdo...

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Sep 05, 2025

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Version/s: 6000.0.57f1, 6000.2.4f1

Steps to reproduce:1. Create a project2. Open Project Settings (Edit > Project Settings…)3. Select Graphics section4. Click on se... Read more

0
votes
By Design

[MSE] Lighting settings don't change when editing multiple scenes and ne...

Global Illumination

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Jun 15, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open attached project "Lighting Test.zip".2. Open Lighting settings window, and observe that "Scene_1" and "Scene_2"... Read more

0
votes
Fixed

Serializable type loses its "NaN" value when copying and pasting it in t...

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Aug 18, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a8, 2023.2.0a1

How to reproduce:1. Open the attached project "Paste NaN in Serializable Type Bug.zip"2. Select "GameObject" in the Hierarchy window... Read more

0
votes
Fixed

Crash in SplatDatabase::RecalculateBasemap when opening the scene which ...

Terrain

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May 22, 2017

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Version/s: 5.6.1f1

Reproduction steps:1. Try to open the attached project;2. Observe the crash. Expected results: The scene with terrain will not crash... Read more

0
votes
Active

Memory Profiler and Xcode's Frame Debugger report different size of a "R...

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Mar 25, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open project "render-texture-memory-test.zip"2. Go to the Build Settings choose iOS, select Development Build an... Read more

0
votes
Fixed

[WebGL] Error: INVALID_OPERATION: drawBuffersWEBGL: BACK or NONE

WebGL

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Oct 05, 2015

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Version/s: 5.3.0b1

-e: when running a webgl scene these errors are logged in the browser console (Chrome) -repro:--build and run attached scene (just a... Read more

0
votes
By Design

[XR][URP][Vulkan] Fixed Foveated Rendering doesn't get applied and chang...

XR SDK

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Mar 28, 2020

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Version/s: 2020.1, 2020.1.0b3, 2020.2

Repro steps:1. Open attached project2. Build and Run on a Quest3. Using the toggles adjust the levels of FFR Actual: FFR doesn't get... Read more

0
votes
Fixed

[HUB] Windows Build Support is not visible on opening the "Target Platfo...

Hub

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Nov 01, 2019

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Version/s: 2017.1.5f1, 2020.1.0a11

[HUB] Windows Build Support is not visible on opening the "Target Platform" dropdown list in Hub. Windows Build Support is not visib... Read more

1
votes
Fixed

[OpenVR | CV1] CompareApproximately Assert with CV1 and OpenVR SDK

VR

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Mar 27, 2017

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Version/s: 2017.1.0a5

1) Download attached project and set up CV12) Note that OpenVR is the preferred SDK in the list3) Enter playmode4) Observe the Conso... Read more

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