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Text after a Unicode Private Use Area character is invisible when Advanc...
How to reproduce:1. Open the attached project “IN-135036”2. In the Project window, open the “NewUXMLTemplate” asset3. In the UI Buil... Read more
2D Freeform Light shadows disappear when light center is offset from sha...
How to reproduce:1. Open the attached “IN-134986_TestProject.zip” project2. Open the “TestScene” scene3. Select the “BlackCube” Game... Read more
Permission buttons hidden by collapsed thoughts
Steps to reproduce: create a empty 2d project use prompt:"create a playable match3 game in 2d, generate 5 different gem colors". The... Read more
[iOS] Application.deepLinkActivated does not get invoked while app is ru...
Steps to Reproduce:1. Open the attached “IN-135632” project2. In the Menu, select “DeepLink Bug Repro” → “0. Setup Build Settings”3.... Read more
TextAsset with EntityId not found in the cache
Steps to reproduce: Open whatever project with URP and ShaderGraph Go to Assets/Create/Shader Graph/From Template... Double Click UI... Read more
[Android][iOS] UI Toolkit ListView touch pan scrolling does not work
Steps to reproduce:1. Open the attached “IN-135428“ project2. Build and Run the Android/iOS Player3. Try to scroll the ListView by t... Read more
Inconsistent use of “PSDImporter” title in Package Manager Samples section
Steps to reproduce: Create a new " Universal 2D" project Go to "Window -> Package Management -> Package Manager" Enter "2D" in... Read more
Burst compiler uses incorrect method on interface that shares method nam...
Steps to reproduce:1. Open the attached user's project "Burst compiler inconsistancy.zip"2. Ensure burst compile is disabled (Jobs &... Read more
Crash on PhysicsCommands::PhysX::BodySetPose when editing Rigidbody comp...
How to reproduce:1. Create and open a new project2. In the Hierarchy, right-click and create a 3D cube (3D Object -> Cube)3. In t... Read more
Error “System.ArgumentException: Actual value False does not equal expec...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Platformer.unity” Scene3. Enter the Play Mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS