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NavMesh Surface bakes a NavMesh when the Terrain Collider is disabled
Steps to reproduce: Open the attached "NavMeshOnTerrainColliderBug" project Open the "5_sliding_window_terrain" scene and make sure ... Read more
Errors are thrown and builds fail when any Il2CppSetOption is set
How to reproduce:1. Open the “IL2CPPOption.zip“ project2. Go to Edit → Project Settings → Player3. Change the Scripting Backend opti... Read more
APV baking extracts scene data synchronously, resulting in lightmap pack...
Steps to reproduce: Open the linked Git Project Navigate to Window > Rendering > Lighting If there's no Lighting Settings Asse... Read more
Incorrect transform computation in UnifiedRayTracing API
Forum thread: [https://discussions.unity.com/t/introducing-the-unifiedraytracing-api/1680597/16] How to reproduce:1. Open the ReproP... Read more
“Frame Debugger On” text color not maintained across different Editor Th...
Steps to reproduce:1. Create new Unity project2. Open Frame Debugger window3. Enable Frame Debugger4. Below Game view tab observe “F... Read more
Wrong asset is loaded when using Addressables with Pack Separately bundl...
How to reproduce:1. Open the “IN-112483_AddressablePackSeparate“ project2. Open the “Sc_Menu“ Scene3. Go to Window > Asset Manage... Read more
Local variable uses Global variable when both have the same name in Loca...
Reproudction steps:1. Open the attached “IN-114583.zip” project2. Open the “BUG-1682014” scene3. Enter Play mode4. Observe the secon... Read more
"ArgumentOutOfRangeException" error is thrown when trying to delete lett...
How to reproduce:1. Create and open a new project2. Open Edit → Project Settings → UI Toolkit and enable the “Advanced Text Generato... Read more
Prefab preview does not update when material settings are changed in the...
How to reproduce:1. Open the attached project “IN-112657”2. In the Project window, locate and select the “Cube“ prefab3. Notice the ... Read more
NullReferenceException and list items not saved when adding elements to ...
Reproduction steps:1. Open the attached “IN-114385.zip” project2. From the Project window, double-click on the “Test.uxml” to open i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used