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[HDRP] Assertion failed errors are thrown on removing compositor from th...
-Assertion failed errors are thrown on removing compositor from the scene. -Assertion failed errors are thrown continuously on chang... Read more
[HDRP 7.1.6] Reflection probe with Custom mode is not applied after inst...
Versions tested: 2019.3.0f3 + 7.1.6, 7.1.7 Steps to reproduce: 1. Download CaseRepro_Minimal.zip attached in comment 2. Open proj... Read more
[HDRP] Refraction fades to sky color on the edges of the screen
How to reproduce: 1. Open the attached project ("case_1184935-Refractions.zip") 2. Open the repro scene ("New Scene") 3. Move the "S... Read more
[HDRP] Properties do not expand on clicking on its text in Lighting Qual...
Properties do not expand on clicking on the text in Lighting Quality Settings: -Screen Space Ambient Occlusion. -Contact Shadow. -Sc... Read more
[HDRP] New SubLayer is added in the list with the same name under Render...
All Newly added SubLayer share the exacts same name under Render Schedule in the HDRP Compositor window, Refer to the attached video... Read more
[HDRP] Scene View is visible in Game View when Camera's Background Type ...
How to reproduce: 1. Create a new project with HDRP 2. Select the Main Camera and in the Inspector set the Background Type to None 3... Read more
[HDRP] Selecting multiple lights produces error Specified argument was o...
In HDRP 7.2.0 and Unity 2020.1.0a4, select Area light and Directional light. An error will occur The issue does not occur: On legac... Read more
Lights Culling Mask is not set to "Everything" after installing HDRP pac...
Steps to reproduce: 1. Open the attached project "Case_1156196" 2. Navigate to Project -> Assets -> Scenes and open the SampleScene ... Read more
[HDRP] Property name changes in DefaultCompositionGraph profile on addin...
Property name changes in DefaultCompositionGraph profile on adding new property in DefaultCompositionGraph. Steps to repro: 1. Cre... Read more
[HDRP] Workflow issue: Ambien Occlusion has some properties grayed out a...
This is not a bug, but a design flaw. I do not know what is the best solution, but a few I see would be: 1) Allow user to tweak th... Read more
All about bugs
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