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Supplied List Capacity is being checked instead of Count when calling Ar...
Reproduction steps:1. Open the attached project "My project (2)"2. Enter Play mode Expected result: There are no errors in the Conso... Read more
Cannot create version-like folders when using AssetDatabase.CreateFolder...
Reproduction steps: Open the attached project Select GameObject > Create Folder and Some Assets Observe the created folder’s name... Read more
Builds are rendered darker than in Editor when building with post-proces...
How to reproduce:1. Open the attached project “PPbugF_10803.zip“2. Build And Run the project (File > Build And Run) Expected resu... Read more
Multithreaded builds sometimes don't print the stack trace when using IL...
Reproduction steps:1. Open the attached project “PlayerLogBugUnity_1316147.zip“2. Build And Run the project using IL2CPP Scripting B... Read more
Memory usage increases when entering Play Mode with the Package Manager ...
Steps to reproduce:1. Open the attached project “ScopedRegistryTest.zip“2. Enter Play Mode3. Open Window > Analysis > Memory P... Read more
[M2] Project created with M2 MacBook fails to resolve packages when open...
Reproduction steps:1. Open the user’s attached project2. At appeared “Unity package manager error” Window press “Retry” Expected res... Read more
Animation with UI Vertex colors is choppy when the Color Space is set to...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/UI Graphics.unity” Scene Enter the Play Mode Observe the colo... Read more
Crash on YAMLRead::TransferTypelessData when opening project
How to reproduce:1. Open the user's attached project Expected result: The Editor opens the projectActual result: The Editor crashes ... Read more
Scripts don't work when Roslyn Analyzer is disabled
Reproduction steps:1. Open the attached project “IN-8232.zip”2. Enter Play Mode and exit Play Mode3. Observe the Console Window4. Di... Read more
Editor crashes when importing large OBJ file
Reproduction steps:1. Open the user’s attached project2. Import extracted “Final.obj” OBJ file from attached zip file3. Wait for the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved