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0
votes
Postponed

LightmapSettings.lightProbes.count returns 0 when multiple scenes are lo...

Progressive Lightmapper

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Oct 18, 2019

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Version/s: 2019.3.0a12, 2019.3.0b7, 2020.1

How to reproduce:1. Open the attached 'MultiSceneLightProbe1.zip' project2. Open 'SampleScene' scene (wait till Lighting is generate... Read more

3
votes
Postponed

Prefab Variant Overrides are reset when changing its base

Scene Management

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Oct 21, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a9

To reproduce:1. Open attached project ("case_1192908.zip")2. Observe the Scene view - all of the Cube Variants have different Overri... Read more

0
votes
Postponed

[IMGUI] Profiler window flickers while changing its size with OpenGLES2 ...

IMGUI

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Nov 04, 2019

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Version/s: 2017.1.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b10, 2020.1.0a1

Profiler window flickers while changing its size with OpenGLES2 Graphics APIs. Steps to repro:1. Create a new project.2. Change Grap... Read more

0
votes
Postponed

Unity doesn't recognize some assemblies resulting in missing components

Packman

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Nov 05, 2019

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Version/s: 2018.4, 2018.4.12f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "PackageLoadFailure_2018412.zip" project2. Select "StyleTestPrefab" GameObject3. Notice "StyleSheets" com... Read more

7
votes
Postponed

[IL2CPP] Static constructors cause unnecessary wait time, s_Il2CppMethod...

IL2CPP

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Nov 05, 2019

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Version/s: 2018.4, 2019.1.14f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open attached project "" and scene ""2. Select IL2CPP scripting backend (Project settings -> Other Settings -... Read more

0
votes
Postponed

Navmesh agent's destination path is not updating/generating correctly wh...

AI Navigation

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Oct 15, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open attached project "AgentTimescale.zip" and scene "SampleScene"2. Enter Play mode3. Press "Space" bar to set ... Read more

1
votes
Postponed

Shortcut Manager does not consider keyboard layout when non-English(US) ...

Shortcut Management

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Nov 13, 2019

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Version/s: 2019.2, 2019.2.10f1, 2019.3, 2020.1

How to reproduce:1. Change the keyboard layout to German2. Create a new project or open an existing one3. Open the Shortcut Manager ... Read more

0
votes
Postponed

[HDRP] Unable to add "Overrides" in "Volume Profile" on deleting the exi...

Package: Scriptable Render Pipeline HD

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Nov 22, 2019

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Version/s: 7.1.5, 7.1.1

ArgumentException is thrown on selecting the "Volume Profile" asset after deleting the existing override. NullReferenceException is ... Read more

0
votes
Postponed

[Asset Pipeline V2] Editor crashes when calling AssetDatabase.DeleteAsse...

Asset - Database

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Dec 11, 2019

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Version/s: 2019.2.0a5, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open user-submitted project (CrashDeleteScene)2. Dirty the Scene(e.g. create a GameObject)3. Save the Scene Expe... Read more

0
votes
Postponed

[PLM] 'Firefly' artifacts after baking the project with high lightmap re...

Progressive Lightmapper

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Dec 26, 2019

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Version/s: 2020.1.0a18

Steps to repro:1. Open the attached project;2. In the Lighting window press 'Generate Lighting' button;3. Wait for the baking to fin... Read more

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