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Inconsistent framerate when resizing/docking/undocking Game window in Pl...
Reproduction steps:1. Open the "SampleScene" Scene in the attached project "My project.zip"2. Undock the Game view as a separate win... Read more
Destroying PolygonCollider2D takes very long time
Reproduction steps:1. Open attached project "PolygonColliderSlowDestroy.zip" and scene "SampleScene"2. Enter Play Mode3. Observe the... Read more
Crash when stopping an Audio Source using OnAudioFilterRead from a destr...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button Expected result: no cra... Read more
Subassets destroyed by the undo system are kept if the Editor looses foc...
How to reproduce:1. Open the attached '1321443.zip' project2. Open the 'SampleScene'3. In the Project window select the 'Test' Asset... Read more
Objects are black after rendering when using CommandBuffer
Reproduction steps:1. Open the attached 'Bug Test' project2. Open the 'Test' Scene3. Enter the Play mode Expected result: boxes are ... Read more
Local Package project files are generated incorrectly when the Package i...
How to reproduce:1. Open the project in the attached folder (RelativePackageTest.zip)2. In the Project view, go to Packages/Graphics... Read more
SetRenderTarget does not correctly display the texture when depthSlice i...
Reproduction steps:1. Open the attached project "texarraytest" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Game Vie... Read more
Models becomes Unlit when using RawImage in Windows Build
How to reproduce:1. Open the attached project "Unlit.zip" from Google Drive2. Open Assets/Scenes/RedDesert.unity3. Enter Play Mode4.... Read more
[Particles] "ParticleSystem.GetTrails()" API forces "GC.Alloc" calls
Reproduction steps:1. Open the attached "ParticlesTrailSample" project2. Open the "SampleScene" Scene3. Open the Profiler window (Wi... Read more
Loading Scene takes more than a minute when Audio Source output is conne...
How to reproduce:1. Open the attached project "Dummy Project.zip"2. Build And Run the project for UWP3. Press the "Start Audioscene"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default