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1
votes
Fixed

[Vuforia] AR camera not detecting Image targets when using Vuforia's dat...

XR SDK

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Nov 30, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open user's project BillboardOne.zip2. Enter Play mode to check if it detects single target - works perfectly fine3.... Read more

0
votes
Won't Fix

A texture's pixels are being changed after Texture2D.Apply() is called

Graphics - General

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Dec 02, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open QA's attached project2. Open "SceneTest"3. Enter playmode and press Z Expected result: Texture's color do... Read more

0
votes
Fixed

Crash on android device with specific script on IL2CPP build

IL2CPP

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Nov 20, 2017

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Version/s: 2017.2.0p2

Steps to reproduce:1. Open attached project from OC link2. Build with IL2CPP for android and run on device3. Press button to instant... Read more

1
votes
Fixed

Editor is crashing or throwing the System.Runtime.InteropServices.COMExc...

XR SDK

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Nov 16, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open the attached project2. Open the MainScene.unity scene3. Navigate to Window > Holographic Emulation and... Read more

0
votes
Fixed

TileMapCollider2D is ignored when colliding in built project

Physics2D

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Dec 05, 2017

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Version/s: 2017.2.0p4

To reproduce:1. Open user's attached project2. Walk around (WASD) to check collision3. Build project for any platform, walk around E... Read more

0
votes
Fixed

Crash on Rigidbody::CleanupInternal on disabling GameObject with Rigidbo...

Physics

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Dec 06, 2017

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Version/s: 2017.2.0f3

The crash appears only if both parent and child GameObjects have a Wheel Collider component and the parent GameObject has a Rigidbod... Read more

1
votes
Fixed

Using -nographics causes a command line license activation to fail

License

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May 29, 2018

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Version/s: 2017.2.0p1

Reproduction steps:1. Delete or rename ulf files in /Library/Application Support/Unity2. Execute:/Applications/Unity/Unity.app/Conte... Read more

1
votes
Not Reproducible

Real-time Global Illumination is not working in a Build when Virtual Rea...

Shadows/Lights

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Jan 12, 2018

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Version/s: 2017.2.0b1, 2018.1.0b2

To reproduce:1. Open QA's attached project2. Build and run the "test" scene3. Play the scene in the Editor and observe differences E... Read more

5
votes
Fixed

[Webgl] Setting AudioSource.time or AudioSource.timeSamples after the Au...

WebGL

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Dec 08, 2017

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Version/s: 2017.2.0f3

Reproduction Steps:1. Open the attached project.2. Run the Main.unity scene in editor.3. Let the music play for a while (to 10 secon... Read more

0
votes
Fixed

[Timeline] Duplicated Timeline asset causes very bad performance in preview

Timeline

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Dec 08, 2017

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Version/s: 2017.2.0b5, 2017.3.0a2, 2017.3.0f2

Steps to reproduce:1. Create new Unity project2. Create new Timeline Asset and select it(New Timeline)3. Open Window->Timeline Ed... Read more

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