Search Issue Tracker
"_targetRenderer.size" returns wrong value when setting "_targetRenderer...
Reproduction steps:1. Open the user's attached "CrazySpriteRendererBehaviour.zip" project2. Open the "DemoScene" Scene3. Go to "Test... Read more
Crash on burst_Intrinsic_unlikely when opening a project
Reproduction steps: Open the attached project “15584.zip“ Expected result: the project opens successfullyActual result: the Editor c... Read more
[HDRP] [VFX] Pixels removed by alpha still receive specular when Preserv...
Steps to reproduce: 1) Open attached scene 2) Make sure that both VFX graphs have Preserve Specular Lighting enabled in their output... Read more
[VFX] Graph view interactions are shared between VFX Graph tabs
Steps to reproduce: 1) Open attached project 2) Make sure that the window layout is similar to that on the video (both VFX tabs are ... Read more
Error "InvalidOperationException" is thrown when running test in Test Ru...
How to reproduce:1. Open the attached project "1422520.zip"2. Open "SampleScene" in Scenes3. Press Window -> Dots -> Hierarchy... Read more
GameObject light reflection is inverted when in Play Mode or Player
How to reproduce:1. Open the attached project “IN_10941”2. Open the SampleScene in Scenes3. Enter Play Mode4. Observe the “Wall” Gam... Read more
Prefab list contains the wrong number of elements when opening it throug...
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Base.prefab”3. In the Inspector Window, observe the empty ... Read more
[2021.3] Editor crashes on GetTransformAccess when undoing GameObject du...
Reproduction steps:1. Open any Unity project2. Create any GameObject3. Inside the created GameObject create a 3D Cube GameObject4. D... Read more
Sprite Atlas is missing in runtime after reopening the project when usin...
Reproduction steps:1. Open the “IN-15497_MissingAtlas“ project and open the “SampleScene“ scene2. Open the Addressables Groups windo... Read more
URP's 2D Pixel Perfect Camera stops rendering and spams the Console with...
How to reproduce:1. Open the attached “PixelPerfectCameraBug” project2. Enter Play mode3. Observe the Console Expected result: Camer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved